Reviews and Problems with Nancy Drew: The Captive Curse
Showing 1-9 of 9
User review by Nanna
29 July 2011
Summary: I only give this a 3 because of the great graphics & the scenery is very in keeping with an old castle in Europe however for overseas fans,I have every game ever made,this is a rip off,I always pre-order so expected the extra's advertised in it only to be told on enquiring they were for USA users only & as this game cost me much more with postage & bank fees I paid more for less just because I don't live in US so for $31:99 I got a lot less than they did for $19:99,our $...
Summary: The puzzles were great, the sheer spectrum of minigames (on your phone, with Lucas, with Karl, etc.) was amazing. But the writing (and characters) really took the cake. By and far the best writing ever to appear in a ND game! "He couldn't catch an acorn if he was the ground!" "Who--who taught you how to drive?! Was it the stupidest dog on Earth?! Because that is what it looks like!" and other well placed zingers throughout the game had me laughing for days.
Summary: I love the Nancy Drew series and have played every one. They're in a league of their own, and the only other games you can really compare each ND game to, is all the other ones in the series. In this regard, Captive Curse ranks pretty well. While not as scary or as gripping as, say Shadow at the Water's Edge or Blackmoor Manor, Captive Curse has it's creepy moments. The puzzles are great, as always there's a good variety.
Summary: I did not enjoy this game at all. I didn't make it past 10 minutes before deciding this game was not for me. The long dialogue, and the inability to skip cut scenes and script made me dread the idea of playing the whole game. My only reason for giving this 2 instead of 1, is the very life-like graphics. Well done on that note. Otherwise, I didn't want to waste my time playing this demo, while there are at least 50 or more games I'm dying to play.