Reviews and Problems with Nancy Drew: The Captive Curse
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Nancy Drew: The Captive Curse by Rushes
9 August 2011
Excerpt: Here we join Nancy Drew in her 24 th adventure, The Captive Curse , from developers Her Interactive. In this latest instalment we visit the large and sprawling Castle Finster in Germany, where a mythical wood-dwelling monster has sporadically terrorised the area for a great many years, snatching his female victims away where they are never heard of again. Now there is rumour of the beast appearing once more.
Conclusion: Just as Ned lets Nancy know early on that he’s feeling a bit left out with all of her travels and sleuthing, I felt a bit left out of the spirit of the game during the ten or so hours of play time, as any suspense and story immersion were cut short by aimless wandering caused by frustrating puzzle sequences.
Solve a mystery while learning about German folklore.
Common Sense Media
18 July 2011
Summary: Parents need to know that Nancy Drew: The Captive Curse is the 24th adventure game in a long-running series of interactive mysteries starring teenaged sleuth Nancy Drew. The game offers two modes of difficulty, and both contain challenging puzzles and mini-games that can't be skipped. The story, in which Nancy investigates reports of a monster terrorizing the community, contains some scary moments and mild violence.
Excerpt: Young gamers, and perhaps those who are new to the point-and-click adventure genre, would find a lot to enjoy here – it is obviously marketed towards these audiences, and the developers succeeded in delivering a great product for them.