Summary: Full loot open pvp but mages cost next to nothing to gear whereas high-end warriors can cost 100s of gold. Then those 1 gold mages can instapop you even in the best gear as long as there are 4 mages to hit you with a thunderlash all at once.
Summary: I lead a large guild that is mostly disliked but we only do evil **** the way we do it because it is impossible to play this game legit without going insane. If you don't learn how to dupe gold and materials early on, you will have a nightmare of a time playing.
Summary: Dwindling player-base as there has been no noticeable development in the game for 4 years. No new content for four years. The content of the past four years is still in an alpha-like state. Players that have duped thousands of the best materials rule the map.
Summary: Mod corruption, no balance, floating textures, non-existent progress in development or ingame play, everyone subscribes after a patch and then unsubscribes a week later. Avoid like the plague.
Summary: Jesus Christ! I have 10+ years of MMO experience., I've seen and played most of them. This... thing... is terrible. Glitchiest game in history, and that's YEARS after release. Feels like an early alpha test. They had a good idea, but it was simply ruined by bad presentation.
Summary: Graphically it's not terrible. However, it's definitely NOT pretty enough to justify the lag. Very niche game, very few people like all PVP all the time. I was used to this, played UO forever (back when there were NO safe zones), so this is not a "the game is bad cuz I died" review.
Summary: I will not try to balance any of the 2 reviews, more likely express my view after playing the trial of this game. First of all the idea of this game is awesome, it got me hooked from the beginning, I don't mind the lack of tutorials, but honestly everyone is forced into reading tons of forum posts,...