Reviews and Problems with Monaco: What's Yours Is Mine
Showing 1-10 of 17
24 June 2014
Summary: I notices this game really long time ago, but i don't liked the graphics and the movement looks terrible... Then there was a free-weekend and i gave it a try, i will not regret! This game is a really nice indie game, i had many hours of fun on public.
Summary: Yet another excellent indie couch co-op centric game. The retro pixel art is great, the multiple player types allow for a lot of stealth options. Recommended for anyone who likes stealth and can do couch co-op.
Summary: I spent 180 hours on this game: this speaks for me. Very good game, in my opinion as good in solo than in multiplayer (new PVP maps are terrific). Wonderful team of developers, very active and attentive. The level editor is amazing, so the quality of the workshop maps is excellent.
Summary: Great game!, I've played this game for hours on end, incredible game if you're into multiplayer puzzle games. This game will keep you engaged, planning heists with your mates and executing plans.
Summary: I'm glad so many people have really enjoyed this game. I end up feeling like there is something wrong with me for feeling like it is mediocre at best. I applaud the attempt to do something different. For my couch-surfing multiplayer sessions I think I'll be more likely to fire up Spelunky.
Summary: Ok so this is only my first impressions of the game This is based off the first about 30 min my friend and I played this game. Most of my review is just my opinion anyway. It is a great game I absolutely love it but at some parts and for some achievements co op is forced which i get but you know...
Summary: The game seems pretty cool, but I could never connect to a multiplayer game. Company blames Steam for the problem, yet I have DOZENS of games that play just fine within the Steam cloud. What little I played before I found multiplayer was hosed and I couldn't play with my friends seemed pretty good.
Summary: The early levels are great, especially with friends manic, tricky and fun to negotiate. Unfortunately, it's one of those games where the developers didn't know how to ramp up the difficulty level without sapping the fun completely.
Summary: Monaco is chaos, beautiful and organised chaos. I originally played it co-op with a friend and we had a great time trying to pick the perfect combination of characters to crack the missions. We thought with four of us it would be even easier, we were wrong.