Excerpt: I really want to love Mirror's Edge. I love the innovative concept. I love the game's look and its style. I love everything about it except for playing it. Mirror's Edge can't quite pull it all together and what should be an enjoyable game (and is at times, albeit only in small bursts) is far too often frustrating to play.
Excerpt: We love parkour, but next time, please forgo the combat Here’s the thing about Mirror’s Edge: It’s 85 percent awesome, and we’re as surprised as anyone that the part that’s awesome is the first-person parkour. The running, jumping, and climbing bits are utterly engaging and even transcendent. There’s something liberating about leaping fearlessly from rooftop to rooftop while fleeing from a nebulous anti-freedom force.
Pros: Running, jumping, and climbing across rooftops is glorious! Awesome art direction!
Cons: We'd like the game much more without the sucky melee combat.
Summary: This game is definitely worth purchasing if you own a decent PC with a high-end GPU, but I highly recommend the console version if you don’t plan on going through the game more than once. For the sake of clarification: It’s possible to rent the console version of the game, which would be the most economical option for anyone without the will to replay the game. Either way, EA deserves your money.
Pros: -Art design can’t be beat., -PhysX is well-worth it if your PC can handle it., -Controls are extremely fluid in comparison to consoles., -Engaging and deep story that’s sure to get your brain ticking., -Time trials are a great way to extend the life of the game., -Sound effects help to immerse players greatly., -Music is awesome, especially considering it’s just a single remixed track.
Cons: -No replay value once you’ve completed the time trials and story., -No online play to speak of., -Properly running PhysX requires an immensely high-end rig for the time being.
Excerpt: First Impressions My reaction is Console ports are often shunned by hardcore PC enthusiasts (and anyone else with a slight sense of how a decent game should function), for most of them seem to be sorely lacking in one department or the other, the most common issue being with the controls. It’s quite a risk that game developers take, if you ask me, and most of the times, the end results are not pretty.
Excerpt: The rift between console and PC gaming has always been a strange one, but it's gotten really strange in recent years. Time and time again we've seen successful console games get ported to the PC with a minimum of effort or testing, and every time the PC crowd rejects the game, even if it has a few merits, because it seems almost an insult to the hardcore gamers who didn't want a port of a console game in the first place.
Summary: Mirror’s Edge is listed on EA’s site as a First Person Action-Adventure game, but really it is a First Person Platformer. Set in the future you play as a “runner” named Faith. Runners live just outside the law by delivering packages for their employers without the normal over site and regulations of standard delivery services.
Summary: Like its heroine, Faith, Mirror's Edge tries to hurdle some significant obstacles, but unlike Faith, it can't always make the leap. No doubt, this fascinating action platformer possesses its share of innovations, from a first-person perspective to a clean and crisp visual style, yet it looks to the past more than you may initially notice.
Pros: Flawless runs provide a total rush, Clean, striking visual design, Fantastic sound effects and music
Cons: Frustrating amount of trial and error, Cramped jumping puzzles trip up the momentum, Combat and gunplay are weak
Excerpt: Napadlo vás, jaké by to bylo běhat jako o život po střechách a poskakovat z jedné na druhou, když je pod vámi propast, která vás může připravit o život? V Mirror´s Edge si toho vyzkoušíte daleko více...