Excerpt: I really want to love Mirror's Edge. I love the innovative concept. I love the game's look and its style. I love everything about it except for playing it. Mirror's Edge can't quite pull it all together and what should be an enjoyable game (and is at times, albeit only in small bursts) is far too often frustrating to play.
Excerpt: Mirror’s Edge is one of those games which have the potential to become big franchises or go straight down the toilet. It all depends on the public’s reaction, because the product is well done, complete and generally entertaining. Although I will not dare to make any predictions regarding Faith and Mirror Edge’s future, I will try to tell you just how pleasant can be to play a simple, well done game.
Excerpt: If any game was going to win an award for being cool, Mirror's Edge would be it. From the title screen onwards you're treated to a uniquely styled action game that exudes cool from every pore, drips with cutting edge technical brilliance and never tries to deviate from its platforming focus.
Excerpt: We love parkour, but next time, please forgo the combat Here’s the thing about Mirror’s Edge: It’s 85 percent awesome, and we’re as surprised as anyone that the part that’s awesome is the first-person parkour. The running, jumping, and climbing bits are utterly engaging and even transcendent. There’s something liberating about leaping fearlessly from rooftop to rooftop while fleeing from a nebulous anti-freedom force.
Pros: Running, jumping, and climbing across rooftops is glorious! Awesome art direction!
Cons: We'd like the game much more without the sucky melee combat.
Conclusion: There's no denying that Mirror's Edge is a great game. It's innovative, smart, sleek, stylish, and to stop this sibilance, it's just outstanding. The presentation, the graphics, the controls, it's almost perfect. But the lack of length and multiplayer features, as well as missing minute details such as a replay editor or map maker that could easily expand the game to greater heights are sorely missed; and this is what hurts the game overall.
Conclusion: Despite being short, Mirror’s Edge delivers quality – high quality – and it’s clearly a game worth playing. It is flawlessly done and the limitations of the first person view will not be felt at all, since you will always run and run and run, trying to find your way out of trouble, trying to beat your own records, trying to be better. It is intense and exciting and the poor combat experience never becomes a deal breaker. So have Faith in Mirror’s Edge and give it a try.