Reviews and Problems with Might and Magic X: Legacy
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Review: Might and Magic X: Legacy (PC)
28 April 2014
Excerpt: I’m a really big fan of the turn-based, grid-movement RPG of days gone by; from older titles like Lands of Lore and the older Wizardry titles to modern games like Shin Megami Tensei: Strange Journey and The Dark Spire , I find that the genre still manages to be engaging and challenging, when done...
Conclusion: Looking back through this review, I feel that I might have been a little harsher on Legacy than I meant to be. Truth be told, my experience with the game was very frustrating because of Uplay, the glitches, and how my machine ran Legacy.
Summary: Might & Magic X , released last week, is a resurrection of the ancient first-person roleplaying series. It’s not to be confused with strategy-RPG sister series Heroes of Might & Magic, or Crusaders of Might and Magic, or Warriors of Might and Magic, or Legends of Might and Magic, or Dark Messiah of...
Summary: Might and Magic X is an unabashedly old school RPG experience that, despite one or two high notes, often only serves to remind us why so many of these mechanics were relegated to history.
Pros: A massive game world with many dungeons, secrets, and encounters. Interesting spells, and more stats, skills, and spells a role player could wave a +4 Stick of Incremental Improvement at. Strongly adheres to classic RPG design.
Cons: Strongly adheres to classic RPG design. A number of bugs, and glitches. Restrictive and unrewarding combat and a dull story with no sense of pacing.
Excerpt: Over the last few years, video games have quietly arrived at a hallowed place where creators - be they hobbyists or fully-fledged professional developers - have begun to look not to motion pictures and literature for inspiration, but to the medium's own history.