Reviews and Problems with Might and Magic VIII: Day of the Destroyer
Showing 1-10 of 91
18 February 2014
Summary: At first i did not liked this instalment, but it is as good as VI and VII. Really legendary game with great game play and very good changes. I really like overpowered dragons in party. The story is really good and music is together with MM 7 best in MM series.
Summary: Everything about this largely ignored game WORKS despite infamously reusing the M&M 6 and 7 graphics engine. I'll cut to the chase by talking about a single aspect: atmosphere. This one may be the most atmospheric Might&Magic in the whole series; no, I'm not exaggerating. Tinting and colored lighting seems to be a great help. The Abandoned Temple finally feels like an abandoned temple and not like papier-mache cutout.
Summary: Boring at first but then it gets a fun to play game. For a game released in the year 2000, the graphics are very dated but the gameplay is good. Its not as good as MM VI and MM VII but its still fun. It feels a bit more repetitive then the 2 earlier games and did not improve in graphics at all. This game deserves a 7 for me.
Summary: No one makes RPGs with 1st-Person viewpoints now except Elder Scrolls. No one makes single-player RPGs with parties that can vary in size and members within a game already started. No one makes a game that runs WITH STABILITY from W98 to Vista. No one except the makers of Might & Magic. Sure, this is an old game, but I found the correct difficulty, character advancement and immersive environments here.
Summary: I've always loved the Might & Magic series and this one is no exception. I love first person, turn-based-party games. I have been dumb enough to periodically waste money on some of the various third person games out there like Baldur's Gate and Neverwinter Nights, but I hate third person and cannot get into it at all. Might & Magic does not have that problem. This game is the third in this format after MM6 & MM7 and has the most tweaks.
Summary: The game is excellant and would be better with a cheat book, the characters in the game are whiney, or conceited. I understand it takes time to build these charaters up, but constantly hearing, I don't know, no room, and I can't carry it, gets to be too much. In real life its carry it or you die, and you had better know what things are as your survival depends on your knowledge and your weaponry. If you can't carry it drag it.
I just started playing and it's 5 stars so far...........................
Lynn M. Vance "Gabe Vance", Amazon
20 October 2005
Summary: I'm only a few hours into the game and i can tell this one's a winner. I am what "Today's" gamer would label as "OLD SCHOOL",but personally i could really care less about the thoughts or comments of those who place "EYE CANDY GRAPHICS AND MILLION $$$ CUTSCENES" above a well told story and adventurous fun.Don't get me wrong i own many of today's modern RPG'S and I've enjoyed them all and find them loads of fun.KEYWORD:FUN, are ya still with me on this?
Summary: This is one of few games that are really worth playing. I played mm 6 and mm7 and this one really is the best in the series. Not only the graphs (although it's a dated engine used)are better and improved but it's also the first might & magic whith a really good and exciting storyline, it always gives you the feeling you're getting somewhere...
Summary: Yes, five stars. I've played the last three Might & Magic games and I think that this is the best. I would like to give a piece of advice to new players. Dont spend your time with elves, clerics, warriors and trols, my party was composed by: I, a minotaur, two lichs and two dragons.