Reviews and Problems with Might and Magic VI: The Mandate of Heaven
Showing 1-10 of 68
Winged Wolf22, Amazon
11 February 2011
Summary: This was one of my first games that i ever played introduced to me by my brother Clayton. This game is a classic rpg that will never get old with puzzles, adventure, quests, fighting, and a choice to be good or bad. buy this game if u have not heard of it yet caz it's one of the 1,001 games have to play before you die.
Summary: I almost bought all of the M&M games separately until I realized this box set has the first 6 M&M games bundled in one package. In all honestly I play World of Xeen the most, but I play all of them from time to time. If you're looking to buy any of the first 6 M&M games, don't waste your money on one title, purchase this box set of 6 instead.
Brian S. Pratt "Author of The Morcyth Saga, T..., Amazon
28 August 2006
Summary: You can go anywhere!!! If you want to take your characters and fight Hydras and Dragons, you can though don't expect to survive the first round of attacks. There is no locked down way your characters have to go. You have complete movenment and I really liked that. The magic system was easy to use, the flow well done and you go through spell points like they were candy. I bought the strategy guide when I originally bought it which made things easier.
Summary: I've had this game for six or seven years now and though I was rather young when I first played it, it was engaging. Some of the faces the characters make did freak me out a little but coming back to it now has made me realise what a wonderfully crafted and beautiful RPG this is. You start out with a party of four characters who start out with just a few basic supplies, then they go on to becomes heroes of the fantasy world of Enroth.
Summary: This game is superb, gets better with time like wine. I played it a few times now and still find it great, even though it's an 'oldie'. On some levels it's easy to 'cheat' a bit- like making black potions from the start without any skill- but some bits are much tougher than successive installments. I can recommend this game to anyone with a lot of time on their hands. Caution- it's very addictive, no kidding.
Summary: It was one of the first games that actually made me play for more then ten hours in a row. The CD I had got lost so I purchased this copy in order to have one of the classic RPG games of all times.
Summary: Might and Magic VI: The Mandate of Heaven (MM6) is a non-linear fantasy role-playing game of tremendous depth and perspective. Utilizing all the best tools of the trade learned from RPG's prior to this, New World Computing has created a rich, diverse universe -- the world of Enroth. The child Prince Nicolai of the Ironfist Dynasty is in danger of being overthrown and the evil factions from throughout the land are conspiring to claim the throne.
Summary: If you have never played any of the Might and Magic series then buy this game and play it. If you have played the others and like them, then get this version. Therefore - pretty much everybody should buy a copy of this game! Once you have created a party of four characters, you start off your adventure with just a few coins in your pocket and not a lot else. Your characters are weak and inexperienced and you have a huge world to explore. What do you do now?
Summary: Right now I'm trying to balance my life between eating and occasionally sleeping, and falling into the dark abyss that is an unhealthy addiction to this great game! At the start when you create your party of adventurers the game can be frustratingly hard but if you put it the time and effort there is a suprisingly fun and rewarding experience to be had. What I really liked about the game is your freedom to go anywhere in the world and do anything.