Excerpt: Games emphasizing open-world survival are quickly becoming the hottest trend on the indie scene. The likes of Minecraft, Terraria, and the upcoming DayZ and Don't Starve all have you exploring a mysterious world, attending to basic needs, and trying to do whatever it takes so that you live to see...
Excerpt: Corey Lenack and Sean Freeark find out if they have what it takes to survive the world of Miasmata. For more from Sean and Corey, check out their YouTube channel, ThePCelitist . TPG also did an interview with the brother development team you can read here .
Conclusion: Miasmata is not an adventure game in the traditional sense. Indeed, there’s almost nothing traditional about it. It tries many new things, succeeding wildly at a few of them. It’s certainly not for everybody—if the idea of playing jungle botanist doesn’t sound at least a little intriguing, you’re...
Summary: When you're plague-stricken, weak from dehydration, and lost at night amid a thick copse of trees on a deserted island mountaintop, the last thing you want to hear is the sound of a hungry creature stalking you from just beyond the reach of your torchlight.
Pros: Exploration and survival feel fresh and unique, Beautiful environments and atmosphere, Adventure is interesting even with little narrative or character interaction
Cons: Monster encounters are awkwardly implemented, Some weak visual elements
Summary: You awake on the beach of a jungle island, your ship a wreck in front of you. The prologue informed you that you have a plague and that somewhere on the island, researchers have been working to find a cure. And with that about your only setup, Miasmata is away!
Excerpt: Miasmata is a first-person, essentially combat-free survival game by IonFx, aka brothers Joe and Bob Johnson, and it’s out now. I’ve been exploring its green and dangerous land, and here’s what I made of it.
Conclusion: It was certainly ambitious for Joe and Bob Johnson to take this project on alone, and there are ups and downs to show for it. The core gameplay ideas are sound, but the overall game lacks the execution to make it really enjoyable.
Excerpt: I have always been fascinated with plague doctors. Growing up, I was a Spy Vs. Spy fan and learned at a fairly young age that the look of the spies was based on plague doctors – both in dress and choice of bags.
Excerpt: Day 7 Another rainy morning, another sleepless night. The creature came back. I could hear it prowling around the fire where I made dinner last night, and I can still see the prints in the muddy ground. If I hadn’t found this camp I’d be dead.
Pros: Visuals are suprisingly good for a game built by a 2 man team…, Authentic, visceral sense of exploration, Game is original, and clearly has ambition.
Cons: …when they aren’t glitching out or hitching., Antagonist creature isn’t very menacing, Game overstays its welcome., controls are imprecise and floaty