Reviews and Problems with Megaplex Madness: Summer Blockbuster
Showing 1-7 of 7
User review by linzimm
2 August 2009
Summary: Loved the first one, and now comes the sequel. This is extremely challenging on normal game play. As an experienced gamer with time management games, this is tough, even at the early levels. I'm not sure if I'm going to stick it out!
Summary: This is a hectic HECTIC game, makes me very nervous when I play ! I liked the first one very much, but this one is too challenging for me. I'm not hooked up, because I'm deliberately giving a break after every level. 5 stars because there is nothing to complain.
Summary: Yes,the first Megaplex Madness is good but a little too much for my pc to handle for it stuttered but I didn't let that stop me from playing it. Now, Megaplex Madness:Summer Blockbuster is higher quality, improved navigation, pc handled it with ease, and souped up with great goals, options,and upgrades! A very reputable,invigorating time management! game.
Summary: I picked up the first incarnation of Megaplex Madness for 99c with a coupon from Big Fish - and am stuck on level 19 after 30 attempts! The problem seemed to be that whilst the time ran at normal speed the actual game played slow on my computer so I just couldn't get enough done, although I believe others have had the same problem.
Summary: A great TM game with fun arcade mini games. I haven't played the first Megaplex Madness so i can't say which one's better (i guess this one is:). The game has 4 modes you anyone can find something to fit him/her. Besides when you win normal mode and wish for a bigger challenge you can proceed with hard or even insane - which indeed is insane:D! A decent summer relaxation! The only thing i kind of missed is a better story in the game. I guess that's not that important ...
Summary: An excellent time management game with enough longevity and variety to keep you busy and satisfied. I liked the first Megaplex Madness but this one is twice as good..There are a lot of improvements concerning production values as well as new arcade games and new gameplay twists. (Example- if a customer gets upset, they start to walk out but you can now pick them up and put them at the appropriate station.