Conclusion: Overall, this game is top class - a good successor to Shogun although there do not seem to be any major improvements. Die hard battle freaks might bemoan the fact that you only control 16 units within each battle which reduces the amount of tactics that can be used, but when it comes down to it, medieval battles were more about numbers & slaughter than strategical finesse and that’s what this game delivers.
Excerpt: This is an age of darkness…a world of fear, power…and death…but a few forge their destiny……Medieval…Total War We all played with toy knights in shining armour when we were little, but the real thing was far from glamorous. Behind the legends of King Arthur, Robin Hood and co. lie one of the most brutal eras of combat ever seen by man. Millions of men fought side by side in bloody battles which left thousands killed, wounded or homeless.
Conclusion: Overall though, Medieval: Total War is a masterfully done strategy management game, which furthers the excellent concepts that were introduced in Shogun: Total War. It is a well-conceived and intelligent game, which serves as evidence that a lot of careful deliberation has went into its development. The idea of total war is taken to another level, as Medieval: Total War clearly shows that total war is not all about brute force - quite the contrary.
Pros: An excellent idea expanded, enhanced and polished. Addictive and intelligent;
Cons: Quirky unit management issues. When will my soldiers learn to face the enemy and not the nearby hillside?
Summary: Straight FROM the heart and soul of Braveheart comes a new strategy game, which puts you in command of your Country and armies. Bloody Battles, Betrayal, Greed, and Stunning Princesses - compiled with a game system that stands head and shoulders above the