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Medieval II: Total War Kingdoms
7.4 out of 10

Medieval II: Total War Kingdoms

Take to the battlefield in four brand new campaigns including an Read more

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Reviews and Problems with Medieval II: Total War Kingdoms

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Crysis

Hooked Gamers
21 November 2007
  • Conclusion: It is worth noting that you will likely be a lot more attached to your character (and your team mates) than you were in Far Cry . I couldn’t care less about Jack Carver’s fate but somehow Nomad, Psycho and the others are a lot more likeable.
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Overall 9
8.5

PC Review - 'Medieval II: Total War Kingdoms'

WorthPlaying
4 November 2007
  • Summary: Medieval II: Total War Kingdoms will feature 4 brand new campaigns, including an opportunity to more fully explore The New World that was unlocked toward the end of Medieval II. In the Americas campaign, players will be able to retrace the steps of Hernán Cortés in 1519, as he seeks to explore and...
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Medieval II: Total War Kingdoms

NZGamer.com
25 September 2007
  • Excerpt: Sam proves his might on four very different fields of battle.
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Overall 8
8.4

Medieval II: Total War Kingdoms

ActionTrip
6 September 2007
  • Conclusion: On the whole, instead of messing with the familiar basic gameplay mechanics, Creative Assembly decided to deliver as much fresh content as possible, which means you'll be busy with the game for quite some time.
  • Pros: Each campaign is fun in its own right and there's more than enough content to guarantee hours of RTS and turn-based fun;
  • Cons: A few lingering issues make their way into the expansion as well - like certain AI glitches in real-time battles.
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Expert Review

The Wargamer
24 December 2006
  • Excerpt: I have been a fan of The Creative Assembly's Total War series since their very first production, Shogun: Total War, was released almost seven years ago. The combination of a turn-based strategic campaign mode, coupled with an engaging, visually delicious real-time tactical mode, has made for an...
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Medieval II: Total War

NZGamer.com
25 November 2006

Medieval 2: Total War Review

GamerNode
20 November 2006
  • Excerpt: It appears that Creative Assembly is unable to fail when it comes to their Total War series. Their latest effort, Medieval 2: Total War , builds upon previous titles and comes out looking as solid as ever.
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Overall 8
8.0

Medieval II: Total War Kingdoms Review

Eurogamer
31 August 2007
  • Conclusion: And this is Kingdoms at its worst . The Crusades and the Teutonic campaign fight it out for being the main act, both playing to the core design of Medieval while having enough character to justify playing again (And seriously - I repeat from the first impressions - the Greek Flamethrowers are at...
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Overall 9
9.0

Medieval 2: Total War Review

Eurogamer
13 November 2006
  • Conclusion: For now though, we can all rest safe in the knowledge that this is the best Total War yet. It's an absolute joy to take the accomplishments of Rome to the broader world, politicking and technology of the 11th to 16th centuries.
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MediEval II: Total War Kingdoms

Spieletester.com
23 February 2016
  • Excerpt: 91% gab es fuer das Hauptgame, weil es einfach grandios gewesen ist und extrem viel geboten hat. Nun ist das erste AddOn verfuegbar, welches das Hauptgame erfordert. Das Paket macht einen guten Eindruck – 4 neue Kampagnen, die sehr umfangreich sein sollen. Neue Voelker, Einheiten und so weiter.
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