Excerpt: Het succes van de Total War-reeks is de succesvolle combinatie van grootschalige RTS-gevechten en een turn-based map en de ongelooflijke mogelijkheden, waardoor je lang zoet bent met die games. Met deze Medieval II: Total War is dat niet anders.
Excerpt: People who play wargames want detail. They want to see the type of sword a guy is wielding; they want the man to be part of a formation that serves the tactical purpose it was intended for. His toga or tunic should flap in the stormy weather, which in turn should influence the archer units accuracy. A spear unit should cause mayhem to a cavalry squad and yet be cut to ribbons by a heavy hitting infantry unit. And it had all better be historically accurate.
Excerpt: The Total War games have been delivering some great gameplay for some years now. The series’ combination of turn-based strategic gameplay and massive real-time battles involving thousands of units has struck a chord with strategy gamers and earned it many fans. The series has set games in feudal Japan, ancient Rome, and the Middle Ages, and it makes its return to the latter era in Medieval II: Total War.
Conclusion: The graphics are pretty decent, yet much of it was recycled from the prequel. The quality of drawing isn't that bad either but it would have been nice to have something different to look at. The four cases will take you about 20 hours to finish but after that, it is unlikely you will ever return to the game due to its complete linearity.
Excerpt: Unless you’re pretty much a shut in, someone with no life whatsoever and untold free hours of time to burn, I’d have to recommend staying away from Medieval 2: Total War, a veritable Grand Canyon of a time sink if ever there was one. It’s not even necessarily that it’s so addictive – but it is such a complex game, one with so many different strategies to try and all of them taking a really long time to come to fruition or failure, that you could spend 20 or 30 hours, as...
Conclusion: If you think Rome: Total War was an exciting and challenging strategy, you should try Medieval 2 on for size. Take the time to enjoy every aspect, from diplomacy, trade, politics, religion to warfare and real-time clashes on the battlefield. The variety of units is amazing and it's easy to get caught up in multiplayer skirmishes. Granted, infrequent AI bugs may cause a few annoying moments, but that can easily be fixed with an update in the near future.
Pros: New units, new factions, more possibilities in the turn-based mode, detailed visuals and excellent sound;
Excerpt: Medieval II is (as all Total War games) composed of two main parts – the turn based strategic map and the real-]time tactical battles. The strategic map is where most of the time will be spent in the main campaign. You have to manage the regions you have control over, build up your armies and develop your settlements. A new addition to the series is the introduction of two types of settlements.
Summary: Following in the wake of its illustrious, million-selling predecessors, the chances of Medieval II cocking it up the Total War franchise are slimmer than Dita Von Teese’s waist. But even though strategy gamers are already well-versed in this stellar series’ complex ways, this latest instalment is still an incredible achievement.