Summary: This sequel to Max Payne is just as good as the original. Graphics and bullet time has improved, but the gameplay is still pretty much the same. You get to kill a bunch of bad guys while in slow motion (or normal motion).
Summary: I loaded this game on Windows 7 to see if it would run. I was surprised with the results. It ran perfectly. I have seen reviews from other people having trouble do this. I am totally satisfied with the game and windows 7 compatibility.
Summary: I bought Max Payne 2: The Fall of Max Payne for PC. I have been playing it on Windows 7 Ultimate RC for about a month now. It actually looks better on Windows 7 than Windows XP. I played the game on this same computer, but only on Windows XP.
Summary: I only played the demo before I brought this. I was playing Fear Mandate and Timeshift before this came. It has stopped me of those because it keeps you enthualled with the story. It also works on vista. It is worth it if you like third person shooter or any shooter game.
Summary: I played the original Max Payne a long time ago. I enjoyed the gameplay, and the plot was decent, but I really didn't think enough of it to look for a sequel. When looking for a new game to play, Max Payne 2 came up, and I decided based off of the original that #2 would probably be worth its $9...
Summary: Game is essentially an add-on to Max Payne 1, which I also own. Payne 2 is much shorter than Payne 1. Pretty much the same weapons (except adding AK-47), bad guys, AI, graphics, slo-mo effect, etc. as in Payne 1.
Summary: When the first Max Payne came out several years ago, it was a leap. It was the reason that I bought a PC instead of an expensive console. At the time, you couldn't get a better shooter on the PC. Times change however, and so did Max Payne. By in large, for the better. The graphics are better.
Summary: It consists of three parts, 8 chapters in each (24 levels) you get "slow bullet time" matrix-like slow motion and you can also dodge bullets. Max spends most of his time inside of buildings than out on the streets.
Much improved over the original, I played it twice!
Stephen Ellwood "Squishy", Amazon
29 December 2005
Summary: I didn't get on with the original Max Payne. The AI was off. I would open a door and the bad guys were firing before I had chance to move, and they never missed... The "bullet time" feature was the only way out of this impossible dilema. Max Payne 2 seems to have cured this problem.