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6.3* out of 10

Max Payne 2

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Reviews and Problems with Max Payne 2

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Overall 9
Value for money 8
Gameplay 9
Graphics 10
Sound 10
Addiction 10

Return of the Payne

3 November 2003
  • Excerpt: A four year development time is usually a kiss of death for a heavily hyped title. (remember Daikatana? And where the heck is Duke Nukem Forever?) Fortunately when Max Payne came out in 2001, the wait was well worth it, as the game was well praised by the masses with its unique Bullet Time gameplay, immersive story, and non-stop action (except maybe for those stupid nightmare sequences). In fact, we gave it our award for Most Innovative title for 2001 for good reason.
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Overall 9

Max Payne 2 Review

16 October 2003
  • Excerpt: Remedy's Max Payne was released in the summer of 2001 with plenty of hype and five years of development behind it. The game seemed to captivate people with its excellent story, dark sense of humor, film noir style, and of course, the copious amounts of guns all firing in bullet time. The game just didn't seem like it would be that great on paper, but the execution was near-perfect; Max Payne went on to sell several million copies across the PC, PS2, and Xbox.
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