Summary: An excellent game idea. I played the first and fell in love with it way back when. This newest version though is a big disappointment. It doesn't have hardly any of the original style that made the first so fun and the interface on this one is *HORRIBLE*. There is no real hand-held manual for such a complicated game, only in-game and that is vague at best.
Summary: I bought this game based on a review I read on Amazon. After buying it and playing, I was somewhat disappointed. The layout of the panels for giving various orders are well designed. The detail of this is very good. What I felt was lacking was that it didn't make me feel as if I was "IN" the game. Not much in terms of visual stimulation. A bunch of menus, clicking to build ships, troops and technology research.
Summary: Yeah, I'm a little late in writting a review for this game (about three years). I decided to write one now, because i bought this game the day it came out, and just within these past few months (of 2006) i actually figured out how the game actually works. It definitely has a high learning curve, i must of had 300 or so hours in playing this game before i was even a novice at it. To say it's complicated is a serious understatement.
Summary: If you've played the original or part 2 of Master of Orion (MOO) then you have an appreciation for all that this game could have been. MOO 3 is not the same game as found in its ancestors. Too much has been layered over and too much has been relegated to the closet. The basic premise of guiding your civilization through various science fiction phases of development is still here - but in a much more complex, confusing, and over-bearing manner.
Summary: The main problem with this game is that despite the graphical updates and some gameplay tweaks it just feels over 5 years out of date. The amount of micromanagement you can do is astounding. If you are a control freak and like to count grains of sand on a beach, then this is the game for you. For the rest of us mere mortals, the management detail required to really get the most out of this game is just WAY TOO MUCH.
Summary: Like a number of other reviewers on here, I seem to have been there from the beginning. Played MOO when it came out, still play MOO2 all the time (it even runs beautifully on my new XP machine, of all things, and takes up about 78 mb. I have newer games with savefiles bigger than that). Those games were/are great.
Summary: First off, when I heard MOO3 was coming out, I was excited. More excited because the rumor was that if MOO3 was successful a Master of Magic 2 might be developed. I read all the horrible reviews that everyone wrote, and thought to myself, "Hey, I loved MOO, MOO2, MOM, Civ2" and just about every other turn based strategy game out there. I'll have to like this. I figured all the negative reviews were just by people who get frustrated by complexity. The game is complex.
Excerpt: Master of Orion 3 is a great little game, that suffered from being released when the game was not done. Fortunately the modding community has resolved a lot of bugs and issues with the game and it is now very playable (www.moo3.at/mods). The game has removed a lot of micro-management and focusses more on the running of an empire and the designing of starships. It is very playable and has an easy learning curve.
Pros: Every game is unique, supported by modding community, loads of freedom in running your empire
Excerpt: I think any Strategy aficionado has fond memories of Master Of Orion 2. That game was, to many, a pinnacle. Its gameplay was second to none, graphics enjoyable, music atmospheric. At the time, There was precious little else that could come anywhere close to its ability to give you that "Just one more turn" factor, that saw you playing long into the night. When I got hold of this game, naturally, with a pedigree as rich as that, I was excited. I needn't have been.
Pros: Great Setting, Sequel to one of the greatest games of all time
Cons: Revamped gameplay loses all of the charm of its predecessor
Excerpt: I have read in many places bad reviews for this game but I personally enjoyed it a lot, though I admit it can be very frustrating sometimes. Master of Orion 3 (MoO3) is a simulation where you have control of an initially small empire which has just discovered space flight and you must expand. To do this you colonise other planets but invariably you meet and of contest with other races which you have to decide how to deal with.
Pros: Extremely broad and deep with lots of customisable choices
Cons: Pre - patch had many faults and even the latest patch doesn't get them all