Excerpt: Mass Effect : a delicious concoction of nearly every over-used sci-fi concept ever imagined blended together in such a way to create a wholly unique universe, and a game that's easily stolen several weeks of my life over the past two years. Despite its flaws, it was a game that stuck with you in a way that many "better" games don't. Fast-forward two years, and the highly-anticipated second part of the trilogy, Mass Effect 2 , has finally reached its audience.
Excerpt: Mass Effect 2 is not just the second entry in the already beloved Mass Effect series, but also a full realization of the concepts and ideas first put forth in the original game. It is easily one of BioWare's best titles, which says a lot about the developer of past works such as Baldur's Gate and Star Wars: Knights of the Old Republic . In fact, Mass Effect 2 might be one of the most enjoyable video game experiences ever created, period. Why, you may ask?
Conclusion: Concept: Break down the walls holding storytelling in check by allowing players to continue the personal tale they created in the first game
Graphics: Even more cinematic than the first. During story moments, characters interact with their environments, the camera frames each shot better, and facial expressions show a wider range of emotion
Sound: The voice acting is excellent (although I’m pretty sure Seth Green thought he was recording an episode of Family Guy for one...
Conclusion: Everything about the game – plots, combat, progression, characters – comes together in a tidy, satisfying package. I’m not going to mention anything about the story, either, other than that’s it’s all very exciting and ultimately left me desperate for the trilogy to be concluded in Mass Effect 3. I wouldn’t want to spoil any of it. Mass Effect 2 is probably the finest sequel in the history of videogames, and an excellent experience in its own right.
Conclusion: Graphiquement, le jeu est loin d’être une tuerie, les apports sont pourtant flagrants. Les artistes n’y sont pas allés par quatre chemins, ils ont introduit des textures haute-résolution, augmenté le nombre de polygones et optimisé le Unreal Engine 3. Conséquence, les chargements se veulent plus courts et le jeu se montre fluide à souhait. C’est du côté artistique que le jeu surprend le plus.
Pros: Casting de rêve, L’univers sonore, Diversités des armes, Environnements recherchés, Mise en scène quasi-parfaite, Combats jouissifs et stratégiques, Graphismes dignes de la next-gen
Cons: DLC décevant, Mini-jeux ennuyants, Composante RPG simplifiée, Collecte de ressources rébarbative, Faible influence des sauvegardes importées
Summary: BioWare doesn’t fix problems. It gets rid of them. Thought Mass Effect’s inventory system was a mess? Don’t worry, in the sequel you don’t have to manage a single piece of ablative plated armor. Didn’t like the Mako’s handling in the first game? That little rock crawler has been taken to the scrap heap. Surprisingly, I missed none of the features BioWare unceremoniously removed from the franchise. Everything that’s important about Mass Effect has been improved.
Summary: Delivering yet another stunning RPG experience, Bioware is back with Mass Effect 2. Players once again assume the role of Commander Shepard to save the universe from another massive threat. This time, humans are disappearing from settlements all over the Terminus system thanks to a new galactic menace colloquially known as the Collectors.
Summary: There are some games that you can play through and not really care about the plot or the characters, and Mass Effect 2 is about as far from that description as a game can get. Bioware’s latest space opera takes Commander Shepard into dangerous new territory as the galaxy and the life of the Normandy crew has been thrown upside down. Two years have passed since Saren and Sovereign were defeated.