Reviews and Problems with Majesty 2: The Fantasy Kingdom Sim
Showing 1-7 of 7
What a disappointment
Kirk Huff, Amazon
1 July 2011
Summary: I was a big fan of the original Majesty, so had high hopes for this. Unfortunately, a few hours of play have revealed some simply baffling choices made by the game developer. For those who are not familiar with the game, Majesty is a "sim" fantasy strategy game. What that means is that you, playing the king, are responsible for buying and placing buildings such as guilds, hiring heroes from those guilds, upgrading the guilds and buying upgrades, as well as researching...
Nice game, too bad it randomly crashes even with all the patches.
C. Daum "Gamefan", Amazon
22 May 2010
Summary: I actually like the game but cannot play it because it randomly crashes while loading a saved game. It does this with ALL the patches applied, and on two different computers. Both PC's are high spec machines. I have tried everything to fix this problem and nothing helps. When I say it crashes I mean it REALLY crashes, goes to a blue screen and reboots on both PC's! Even makes me restore my desktop. I plan to complain to the manufactures about this.
Summary: This is bad. This is very bad. I don't want to go through all the flaws in the game since a lot of reviews here cover it up marvelously. I suggest "A kid's review" for a person interested. Poor AI, straightforward approach and lack of random map generator makes it an OK buy for $14.99 and the price tag of $9.99 will make it a very good deal in my opinion.
If you liked the original, steer clear of the sequel.
M. DeHart, Amazon
1 October 2009
Summary: Long ago a picked up Majesty 1 by chance and was very impressed. The addictive game play and unique features (not having direct control of units for example) set the game apart from many other strategy games of its time. So when I saw the release of Majesty 2 I had high hopes. However, after a few days playing I was not only disappointed but frustrated to the point of uninstallation. The best thing about this game is that it reminded me how fun its predecessor was.
Summary: The failings of Majesty 2 are almost cliched in their litany and predictability of all sequels: -More money spent for less result? Check. -Missing favorite characters and familiar places from the original? Check. -Godless corporate greed fattens itself on cherished childhood memories? Check. -Utter disdain for consumer, offering a broken, buggy product with no real customer support? Check.
Summary: They had such a good thing with M1 - all it needed was a 3d facelift. But noooooooo Instead you removed sandbox mode and... That's it. Reviews over. Just like my mind shut off the article when I heard there was no freeplay... Anyway, instead of sandbox, they decided to increase monster power and aggression by 100% and if you dont follow a very specific path to growing your city (the developer's way) then prepare to have your town slowy, but most assuredly, run over.
Summary: The first Majesty was a niche game that combined some city-management along with some real-time-strategy elements. It wasn't a first-line title by a long shot, but it was a lot of light fun. Majesty II starts with the same basic premise and ideas and gives the game a much needed graphical update. Yet, despite what should be a great premise, flaws in the game become legion. In nearly every single way except graphics, the game falls far short of the original.