Reviews and Problems with Magic: The Gathering - Duels of the Planeswalkers 2012
Showing 1-10 of 21
9 June 2013
Summary: I wanted to like this game, but the user interface gets annoying (almost lost a duel because of it) and the deck restrictions is silly. Why can't I make my own deck from scratch? The way they due dlc is also annoying because they force you to buy everything after they kept everything separate for a while. Load times are horrible.
Summary: I decided to write this review after being surprised at the low user score 5.5 (as of 22-June 2012) and reading some of the negative reviews. I think one thing you have to bear in the mind, and most negative reviews don't, is that this game is targeted towards players new to magic or players who want a casual experience, even if they may be very experienced.
Summary: I found this game to be amazing, the decks are very well put together, as well as the game-play. There have been major bugs as of lately with the new ability to play as a Planes-walker yourself, but these will be resolved soon, when I first played Magic the Gathering Duels of the Planes-walker - 2012 it was flawless in every sense.
Summary: The game is quite well built and will allow any new players to learn quickly the basic rules of MTG. Nevertheless, I've been playing MTG for more than 10 years since 3rd Edition and i felt very frustrated by this game. Discovering the game and new decks was a very pleasant time. First above all, the random draw system card is absolutely awful...
Summary: I had one played MtG once before getting the game and decided to give it a try, since buying it I have logged around 102 hours on it and still love playing it. I can see were if you were a die hard fan of magic this game would be unappealing since you are chained to an archetypal deck, but I have learned to accept this and once you do it can be quite a lot of fun.
Summary: With the addition of the Archenemy campaign, and being able to play as the arch-enemy online, as well as the two-headed giant mode, I found my $10 was well spent. The game is a lot of fun for magic fans, well-balanced, and the DLC is worth the buy for different styles of play, (I found that the Dark Heavens deck suited me very well.
Summary: A worthwhile purchase bringing the magic of Magic the Gathering to newer players. The pro for me is for only $10 you gain access to a number of decks and a streamlined interface for playing matches against friends. However it really needs way better deck customization for the more experienced Magic players. The current deck customisation is very limited. You can only remove/add cards that A worthwhile purchase bringing the magic of Magic the Gathering to newer players.
Summary: Magic 2012 is a solid game that is better than it's predecessor in every way. There are several fun game modes o choose from, and a decent, if not overly-similar selection of decks. The graphics are as simple as you'd expect from a card game and the music is a vast improvement over the last Magic title (which was ear-splittingly awful). However, online matches tend to drop, and AI Magic 2012 is a solid game that is better than it's predecessor in every way.
Summary: Well, let's be honest, a single-purchase computer game about Magic: The Gathering isn't supposed to rival the table-top card game, unless you put it online and allow people to purchase every legal card that exists in the game. What "Magic: The Gathering - Duels of the Planeswalkers 2012" is, is an introduction to the world of Magic: The Gathering.
Summary: As someone who played MTG a long time ago and enjoyed it but will not commit to building an advanced collection anymore I was delighted to receive a product allowing me to occasionally jump into the amazing world of Magic: The Gathering for a reasonable price. The game provides a great platform for duels in many modes (1v1, 2v2, archenemy) both in single and multi player.