Conclusion: Overall, Mafia II is about as good as I remember it being. The game has too many flaws to truly be considered ‘great’, but it’s worth trekking through the dull stuff because the action is so much fun. Empire Bay gives you a wealth of options if you find yourself with time on your hands (though no real side missions, sadly, which is disappointing for a game with an open world). If you can pick up Mafia II for the price I did though, go for it.
Pros: Excellent and intriguing story line, Superb action and a wealth of weapon choices, Open world gives the game some longevity, The game has aged well
Cons: Driving missions are a slog that must be suffered often, Stealth feels tacked on and uninspired, Lack of side missions
Excerpt: Mafia II’s got a script that’s probably as thick as four phonebooks, but the phrase we uttered most while playing the game was, “So close.” Over and over, it’s all we could think as we watched the game grasp at greatness, only to latch onto big old handfuls of disappointment. Unfortunately, close only counts in horseshoes and hand grenades, and last we checked, our copy of Mafia II was neither neighing nor exploding in our faces.
Pros: Stunningly authentic city; excellent attention to detail; brutal firefights.
Cons: Absolutely glacial pace; driving, driving, and more driving; storyline lacks compelling characters and a resolution.
Conclusion: Entre deux missions, le joueur aura la possibilité de visiter des magasins de vêtements, des armureries ou encore des garages rendant possible les améliorations mécaniques. Ces enseignes servent uniquement à améliorer la situation matérielle du héros, rien d’autre. Le choix des véhicules change par ailleurs en fonction de l’époque, 1945 et 1951. Cette dualité temporelle entraine aussi des changements visuels et musicaux.
Pros: L'ambiance, L'univers sonore, Les cinématiques, Le moteur graphique
Cons: Faible durée de vie, La ville d'Empire Bay mal exploitée, Un système de couverture perfectible, Combats à mains nues lassant à force
Excerpt: I loved the first Mafia game; absolutely adored it. I remember playing the PC version many years ago during Christmas and the family around me was captivated by the plight of Tommy Angelo; an ill-fated cab driver that gets pulled into the Salieri crime family. I loved the 1930s setting, the cars, the tommy guns and even the crazy speed limit that puts cops on your tail the second that the law was broken.
Summary: Vito Scaletta, Mafia II's conflicted leading man, does not lead an easy life. War, murder, and betrayal are common themes in his complex existence--the prices paid for booze, money, status, and sex. Like most aspiring made men, Vito knows the risks of his lifestyle, but the lure of earthly pleasures is too great to ignore. Mafia II, the game he stars in, is also an earthly pleasure, as well as a cerebral delight that any fan of great storytelling will revel in.
Pros: Fantastic action set pieces, Shooting and hand-to-hand combat are both highly satisfying, Empire City is beautiful and stuffed with period detail, Brutal, involving story populated with interesting, well-acted characters
Cons: Not enough to do in the open world, Too much time spent on mundane tasks
Excerpt: To represent the complexities of mixed martial arts in videogame format is no easy task, and successful translations of realistic fighting have mostly evaded developers, despite their best efforts. With UFC 2009: Undisputed , however, developer Yuke’s has leapt into the Octagon with care, resolve, and attention to detail, and has come away with a winner. The game is very thorough.