Conclusion: Overall, Mafia II is about as good as I remember it being. The game has too many flaws to truly be considered ‘great’, but it’s worth trekking through the dull stuff because the action is so much fun. Empire Bay gives you a wealth of options if you find yourself with time on your hands (though no real side missions, sadly, which is disappointing for a game with an open world). If you can pick up Mafia II for the price I did though, go for it.
Pros: Excellent and intriguing story line, Superb action and a wealth of weapon choices, Open world gives the game some longevity, The game has aged well
Cons: Driving missions are a slog that must be suffered often, Stealth feels tacked on and uninspired, Lack of side missions
Conclusion: It is really not easy to review a game that is as dynamic as Din’s Curse because everyone will have an entirely different experience. What can be said though is that the game is highly replayable and simply sucks the hours out of the days while you play it. Every time I had either saved of left a town to perish (it’s going to happen) I eagerly anticipated the surprises awaiting me in the next town and multi-layered dungeon.
Conclusion: Having said that though, the main Mafia II story will take 10-12 hours to play and will take you on quite a ride. The visuals are great, the audio is superb, and there is enough variation in the missions to keep the game interesting for the whole time. I personally felt that the family storyline (with his mother and sister Francesca) could have been more involved, and Vito should have made a few more individual choices (instead of constantly following the lead of Joe),...
Excerpt: Din’s Curse is a Hack and Slash style RPG in the vein of Diablo or Icewind Dale . Using a random dungeon generator and real time combat and action, it is a more fast paced role-playing experience than the more traditional turn based and story driven RPG. Each playthrough is, by design, different than the previous, though there will be some similar basic ideas and events.
Excerpt: Mafia II’s got a script that’s probably as thick as four phonebooks, but the phrase we uttered most while playing the game was, “So close.” Over and over, it’s all we could think as we watched the game grasp at greatness, only to latch onto big old handfuls of disappointment. Unfortunately, close only counts in horseshoes and hand grenades, and last we checked, our copy of Mafia II was neither neighing nor exploding in our faces.
Pros: Stunningly authentic city; excellent attention to detail; brutal firefights.
Cons: Absolutely glacial pace; driving, driving, and more driving; storyline lacks compelling characters and a resolution.
Conclusion: Atmosféra celé hry je na dobré úrovni, projíždíte krásně propracovaným městem za jakéhokoliv ročního období. Musím pochválit zpracování chodců volně pohybujících se po městě, modely aut v doprovodu hudby. Rádio v autě můžete přepínat mezi třemi naladěnými stanicemi nebo ho úplně vypnout. Skvěle zpracované jsou rvačky, které jsem si opravdu užíval, můžete používat krytí, dávat rány slabé i silné s finálním doražení protivníka.