Summary: Other reviewers have described the plot more than admirable. What I liked, the graphics - love music and horses, this game has both. Whoever drew the horse at the beginning stage of the game loves horses; the music, a well-played violin is lovely to my ears. The HO scenes were not piles of junk; you can actually make out the items fairly well.
Summary: Sequels are always sketchy, because if it was great the first time, it's expected to be fantastic the second time around. Although visually similar to the first Maestro, I found this game a little boring, and lacking character. The VO's were badly acted, and I just found that it was way too easy to figure things out. On a positive note, there were plenty of HOs and backtracking wasn't too bad.
Summary: If you like the first one, you'll be likely to love this one. It won't disappoint, but nothing improved either. The visuals and music are average. Voice acting pretty awfully done. The whole plot sounds childish and lacks credibility.
Summary: The graphics design is possibly the best part of Maestro: Music of Life. Unfortunately colors are muted and and the graphics often blurred and partially obscured by haze, which may account for the surprising lack of atmosphere. Objects in HO scenes are usually large enough to spot despite the haze. Music is VERY familiar if you've played the PuppetShow games. The plot is really dumb, and basically a rehash of the first Maestro game only with an evil kid thrown in.
Summary: This is second in ERS' Maestro series, and features the same villian continuing her evil ways from the first installment, but with a more than willing accomplice to help her. If you've played ERS games, you'll be familar with the game mechanics. Junkpile and detailed HOGs, gloomy and decrepit in most game locations, with the overgrown shrubs and fallen walls etc etc. Puzzles are also nothing special - puzzles, sliders, etc.
Summary: I played the CE demo and thought this adventure HOG looked pretty good (plus, the 1st installment was decent), so I bought the SE of this one when it came out. Game turns out to be pretty much of a dud as I played through, getting really sick of it by the end. I have learned to basically ignore the bizarro "plots" of these things, so not counting that, game play itself wasn't much fun.
Summary: First of all - I loved the music, it was stunning. Also, the hand-drawn scenery are masterpieces. However, too many times I wasn't sure what to do next and had to refer to Guide. Overall, the story is quite catchy and I gladly spend whole evening with it as a follow-up of part one of Maestro :) I wouldn't recommend for the beginners of HOS while it might be a bit too demanding with all pixel-tiny objects and lack of hints where to go after completing the task.
Summary: Excellent adventure HOG - and a great sequel to the last one. There was a storyline, and plenty to keep you busy. Lots of hidden object scenes - which you did repeat about once but not with the same objects so it was still a challenge, There was a couple of times where the special hidden objects in them were quite difficult as although you knew what to do I wasn't always sure where.
Summary: This game was basically....eh. Story was bland, music was bland, puzzles were bland... you get the picture. The combinations of interactive objects in the HO scenes were outright stupid, I spent half the time waiting for the violin to fill up. Of course, as you come to expect from ERS, the visuals were beautiful, and I did finish the whole game, but it wasn't all that....fun. I had really enjoyed Maestro 1, so I went into the sequel with high expectations...