Summary: Machinarium is a visually striking, highly original and creative video game that uses an amazing soundtrack to immerse you into its wonderful world. The puzzels are fun, interactive and downright hard! It's a good thing they have a hint book because most of the puzzels don't give much hints on their own.
Summary: Great game. The art style is very nice with a bleak sense to it. Whimsical simple story which is told sparingly but manages to touch my heart. The puzzles are a nice challenge, some environmental manipulation, some traditional brain teasers. The music is just great, almost telling a story itself. I havent been able to find another game like it. Botanicula is the closest (made by the same people) in feel but is fundamentally different.
Summary: For a game that has no dialogue apart from a few grumbles, the story of this game is heart warming and shown really well. The visuals look crisp on the Vita, and the puzzles range from simple to incredibly difficult. Unless you check a guide for some clues you will be stuck for hours on just 1 puzzle!
Summary: A great game, probably in my top 3 point and click adventures I've ever played, and it translates nicely to the vita. The only minor problem is that through most of the game you're expected to rely on visual queues to figure out what to do and some people may have trouble with that due to the small screen. It's really not too bad though. The puzzles are as tricky as they are varied so it's fun to play and never gets old all the way through.
Summary: Machinarium, one of my top ten games of all-time no less, finally makes it to Playstation Vita! Amanita Design's beautifully told story, depicted by way of thought bubbles, with not a single word of spoken or written dialogue to be found, puts you in control of protagonist Josef, a little tin-can-man-with-a-plan to set out on an enthralling adventure and rescue his kidnapped girlfriend. With it's wonderfully gritty, hand drawn backdrops, Machinarium is utterly gorgeous!
Summary: The good: Art is great. Whimsical animations. Music. The story. I cared about the little robot. The problem: Game is frustrating by arbitrariness of puzzles - just jumping through hoops to get to the next puzzle. Alternate solutions are not possible. You must solve a certain puzzle a certain way to progress. You'll probably use HELP alot. That said I give it 5 because it did drive me to finish it, and I did keep trying to play the puzzles despite frustration.
Summary: I can easily describe this game with the word "boring." The graphics are unique, sure, but just about everything else in the game is sub-par. Unless you are the kind of person that is a die hard point and click game lover, then I highly recommend you steer far clear of this title.
Summary: A highly quirky, stylish and delightful game. The puzzles were often very clever and often made me think hard. Its cartoony flash animation style without spoken dialogue is part of its charm but makes it feel closer to a casual amateur game than a commercial adventure game. One criticism is that you will often have to go back and forth between several screens and those sweet little robots take an awful long time to do it. there's a good demo available, worth testing.