Summary: Lume is a really atrocious experience, don’t get me wrong the art style of the game is fantastic but this game proves why Steam sales are so dangerous. Had this not of been in some special sale bundle it would have never made my library because it doesn't belong on steam… The puzzles are hard, the animation movements are sloppy, but let’s be honest it’s a cheap Flash game which should be free to play in a browser...
Summary: The game has 6 different puzzles and 3 different rooms (I am not talking about levels), and maybe around 20 different spots you can click. You can speedrun the game in 3 minutes if you know solution to puzzles. Anyway why did I gave this game 3 10? Because the game is extremely short, and only reason why it lasts longer is because few of the puzzles are too hard. Controls and movement is also clunky and slow.
Summary: This is an enjoyable indie game experience. Nice puzzles and cute graphics. Atmosphere is charming and cool. Very short but i doesn't mind. Im buying part 2 fo sure. I am rating 10/10 as a protest to the overall low user score, this game is much better!
Summary: Well you play a child who helps her granddad lighting up his house...sounds crazy! But it is so overwhelming! The graphics are filmed upon real made models out of paper, the sounds are awesome and the story lovely. And hey...the game is short, but on the developers homepage you see lots of content for the successor. I'm looking forward to it!
Summary: Sorry, I can't recommend this to anyone. It has a cute design and aesthetic, and what looks like it could be a cute story. But you'll never know because its short. Insultingly short. You think you're done with the first room, but the it turns out to be the end of the game. Furthermore its missing some congruent game design, presenting one style of resolution and attention needed to the level, and then randomly changing to a different design.
Summary: By far one of the worst game I've ever played in general and this is by considering that puzzle and indie games are my favourite genres. The unoriginal puzzles, 6 in total, are either completely dumb or totally counter-intuitive, with hints that lead you on the wrong track. If you have played a random escape-the-room flash game on the net you'll definitely get more brain-challenging content and more of it.
Summary: A rip-off. No way this is worth Â£4.99. I finished it in 45 minutes. If the devs decide to release the second part as a free update then they may redeem themselves, but as it stands this needs to come down in price pronto.
Summary: While a visually pretty game, it is abnormally short for anyone who has done puzzle games of this sort before. Most puzzles have been seen and done before in any puzzle game, and will only take moments to solve for a veteran of these games. The only puzzle that is hard is only difficult because there are so few clues pointing at what you need to solve it. Then when you look it up...you realize that you've beaten the game - because there's only about 5 puzzles to solve.
Summary: Fail game, i buy it thinking it was going to be something "new", but only has puzzles, puzzles and more puzzles. Recommended for people with patience and too much time to spend. I think Machinarium is muuuuuch better !
Summary: The visual design of Lume is endearing, hand made paper sets and miniature lights (along with the bobbling vertical pony-tailed protagonist) charmed me from the first click. Unfortunately the charming aesthetics of the game are hampered by Flash, the chosen method of production. The soundtrack is soothing, however it can become slightly repetitive by the end of the game. But these are both minor criticisms, and in my opinion Lume looks great.