Summary: Lucius is a slightly interesting, yet generally bad game. The story centers around Lucius, the devil's alleged son who has been asked to murder people in demonic ways. It's not combat-oriented, you just cause accidents to hurt/kill people. It's new, but also quite bad. The story is lame, and the dialogue is drawn out and boring. Gameplay itself is excruciatingly awful.
Summary: Lucius is a debut indie game from Shiver Games that is about climbing the ranks to becoming the Antichrist's son. The game itself if generally enjoyable, especially if you are a fan of horror games. It's like a cross between Hitman and your standard point and click mystery . The graphics are very good for an indie title and the atmosphere is very detailed, offering a huge mansion in which the game takes place.
Summary: Interesting concept, always wanted to play a serial killer personally and this is pretty close. But they could not of gone about making a more bland game. You do not get to figure out how to do anything, it is just a very bland specific and boring series of linear short puzzles that have a gore shot at the end. I cannot believe how well it is doing with the reviews, it is not even close to good enough to get a 3, let alone a 6.2.
Summary: This review contains spoilers, click expand to view. The game is boring, you don't really do much but explore a house and murder people, which gets mundane since you don't really control how you do it. Way too linear and a lack of freedom and action. Also fun fact if you walk in on your mom having sex, it's an instant game over... doesn't really have anything to do with how I'm scoring the game, but I figured I'd bring it up.
Summary: Since my initial review, the developer has released a patch and is interactive with the community to trouble shoot and improve the game overall on Steam. This effort merits a higher score, therefore, it's a B-Movie with a grade of B-. It's has the whole creepy evil kid thing down very well. The graphics and video shorts I think are well done, the sounds adequate and the house has a creepy vibe to it. Although the lip sync issue is pretty bad in the English version.
Summary: Cool concept, bad execution. It's like a really bad point 'n click game in 3rd person. You try and guess what the hints are trying to tell you, you wander around until you find the object they want you to find, then you use the object in the way they tell you to. Not worth spending money on since most of the gameplay is just you walking around until you find something to interact with.
Summary: I enjoyed most of this game, although there was unfortunately no chance to get creative with the way you kill the characters, you just have to do what you're supposed to. This was still pretty fun though, it's just a shame that the characters didn't do what they were supposed to. Some of the pathfinding was dreadful, one character in particular spent ages turning around in circles instead of heading to the room they kept saying they were off to.
Summary: Horribly buggy game with broken balance, completely linear storyline and utter lack of common sense. Some quests make no sense at all, and even supposed "helper" at Lucius' desk doesn't do much good either. Not to mention technical glitches and broken lighting on AMD graphics Final fight is atrocious to say the least.
Summary: I liked the concept of the game. For an Indie game the graphics were alright, didn't bother me at all. I didn't like the extreme linear gameplay. Kill X with Y by doing Z. There is absolutely no freedom whatsoever. I found it boring doing exactly what the game tells me to do. It would have been nice to have some freedom and creativity on how to murder the people. Also, the ending is one of the worst and most disappointing ones I have ever seen.