Reviews and Problems with Lord of the Rings: Battle for Middle-earth
Showing 1-3 of 3
No pause - so it's Real-Time but there isn't much Strategy
Wowbagger the Infinitely Prolonged, Amazon
8 April 2008
Summary: I have no idea why anyone who produces an RTS wouldn't provide a pause key enabling you to select units reliably and issue orders. Perhaps EA do, because they didn't. Or maybe they just forgot. Sadly, although it looks okay and has the right franchise, I'm not a big fan of playing games where the key to success is picking out the right pixel to select an archer out of a scrum of two hundred scrapping soldiers.
Summary: If your a fan of the LOTR series than this game is for you. All you more hardcore RTS players might want to spend your fifty bucks elseware. Fun factor I gave this game 3 stars. Keep in mind my judgement is a little bias, I am a fan of LOTR. The campaign is a blast whether you are evil or good. Besides the campaign I dont really see what else this game has going for it. Boring and uncreative formations tend to not serve purposes sometimes.
Summary: I'm not a kid writing a review but a 29 year old who has played more computer games in the last year then most do in a life time. Not putting down the young but this game is clearly geared toward a younger generation. Why? Well, lets say that I bought Rome Total War and comparing the two there is no comparison? This game is just a overgrown arcade game not a true RTS. It does not even compare to RTW or MTW or even Ages of Empires which was released in the mid nineties!