Reviews and Problems with Loki: Heroes of Mythology
Showing 1-7 of 7
One crash too many
Senor Brujo, Amazon
15 July 2010
Summary: Having played all my favorite games to death (Diablo II, Dungeon Siege, Morrowind, Oblivion, Titan Quest) I was looking for something, anything, new to play. I was willing to give this game a chance even though the graphics are poor, the controls are pretty awful, enemy visibility is very bad, and there's a lot of grinding. The first evening I spent playing it I thought, "Well, OK, it's not all that fun, but it's not all that bad, either.
Summary: This came with 2 other games in a pack. This was the worst of the 3. Simple chop em up game with a few chores to do in between. Field of play is small and you get attacked before you can do anything about it. Became dull within the first screen. Never got past the 3rd mission because it was...dull. Didn't seem like it was worth even playing and I lost interest immediately. Might be OK for a 4 year old, but I'd pass if I had the chance.
Summary: I bought this game expecting a Diablo style hack & slash game. Which is sort of what Loki is like. The skill system is total garbage. Most of the skills are useless and the ones that might have been useful don't work well. For example there is a weapon enchant buff which causes your weapon to do extra elemental damage. Buff only lasts 30 seconds so you have to keep recasting. The hotkeys are broken as well.
Summary: As an avid gamer, I have never found a game I hated until this one. The controls are horible, you can't scroll back enough to see anything until it is almost on top of you, you can't rotate the screen by taking your mouse to the edge of the screen. It is just not user friendly. The online version requires you to setup an account through a german organization that would not allow either of my email accounts (Hotmail or Yahoo) to create an account.
Summary: I have to agree that you fight and fight and fight alot to gain almost nothing in this game. Unlike all other diablo clones I've played it feels like your not accomplishing anything when leveling your character. It makes it feel like work rather than play and when you get to spend skill points hard earned as they are they don't do much... yeah another 1% to damage yippy... Only the mages main skills seem to upgrade decently though still not enough.
Summary: This is a Diablo style RPG which ran fine on my system. It is very large, very linear with hundreds and hundreds and hundreds of monsters. Monsters are very repititious and you gain very little defeating them. I finished the 1st (of 4) countries, accumulated over 2,000,000 gold and bought NOTHING. The sole merchant sells only what you sold him.
Summary: They use Starforce as a protection. Which any of you who have ever encountered Starforce before know... it is doomed to fail. They do not provide you with a CD Key in the box so of course once you d/l the patches the first thing it wants is a CD Key. 10 request to all various support emails to Dreamcatcher and cyanide & starforce and still no results. Finally got one of my friends to get it working on their system & it crashed, alot. Save your money.