Conclusion: yourself feeling somewhat disinterested. Perhaps it is that the developer’s tried to accomplish too much by setting their sights high, and yet fails on some of the basics of an action RPG. Fighting the inventory and management screens for example is not the kind of fighting I had in mind when I first booted up the game. be both a blessing and a curse.
Summary: A fantasy voyage through the great mythologies, Loki, an action/RPG, allows you to take on the role of one of the 4 heroes of the game, each drawn from a different mythology: a mighty Norse fighter, a fierce Greek warrior, a powerful Egyptian magician or an Aztec shaman who masters the secrets of the spirit world.
Excerpt: When you set out to create a game that has effectively been done before, there is a bare minimum effort required to belly up to the bar. Loki: Heroes of Mythology does not try to disguise the fact that it is a dungeon crawling RPG in the vein of Diablo and Titan Quest. But it does overlook precedents of gameplay and quality that have been set before it.
Excerpt: Graphics & Sound: Loki: Heroes of Mythology has an angled, yet almost top-down view on a 3D world. The environments do have some variation in height, but not in a very complicated manner. Some areas will require you to work your way around a raised area to get to the part you can get up, while others are raised such that you can't walk up them at all.
Excerpt: Those familiar with Blizzard’s Diablo II will instantly recognize the countless similarities that Loki serves up. Cyanide as unashamedly borrowed quite a few ideas from the iconic classic that has long set a benchmark for countless point-and-click RPGs, mixing together a decent storyline with engaging and addicting gameplay that saw so many people enjoying both its single player and online multiplayer counterparts.