Summary: Little Inferno is without question one of the best games I have ever had the fortune to play. The sheer level of thought that went into this gem, further evidenced by the clever plot nuances and striking allegory, makes for an experience you won't likely forget in the near future. Plus, fire. Can't say no to that.
Summary: It's not quite a game and more of an interactive fiction piece. It's fun to watch how things burn, but there's not a lot of challenge apart from finding combos. The quirky humor caries it through the few hours you'll spend playing it, but there's not a lot of replay value. The soundtrack and art aesthetic, however, are fantastic.
Summary: Sure. The gameplay isn't traditionally fun. BUT. This game is hardly a video game. It's art. The gameplay exists merely to compliment and bring the player into this tragically beautiful story. Play to the end. At least 60% of the budget was clearly sunk into the end. Don't look it up, don't watch a walkthrough. Play it. I still think about this game to this day, I still contemplate just Sure. The gameplay isn't traditionally fun. BUT. This game is hardly a video game.
Summary: Good game, but with a very limited period of life. You'll play for up to five hours because you will end the story, then you will uninstall the game because restart the story again is totally unnecessary because there is only one possible outcome. At the end of the story, you can start burning objects, but that's it. In short, a game that is too short for its price, and that deserves a Good game, but with a very limited period of life.
Summary: You sit in front of a fireplace and order things from a catalog to burn in said fireplace. All items have an "effect" when you burn them: some scream, some explode, some contain epidermic needles or maggots. The objects ordered from the catalog look to me like they are from the same universe as "Nightmare Before Christmas." Somewhat deranged, partially broken, and full of dark and twisty humor, and, as previously mentioned, possibly maggots.
Summary: The basic gameplay of Little Inferno involves picking up items out of your inventory, putting them into a fireplace, and lighting them on fire. Depending on what little items you use, they behave and burn in different ways, and sometimes interact with each other a little. There's a list of names of possible combinations that you can get, and your job is to try to think up which set of items will go with the name and burn them together.
Summary: I've grown pretty fond of this game. It's a cute little game indeed. It has a way of resonating with the player, because, let's be honest here, no one can get bored of watching the fire burn. People will say that this isn't a proper game, because the game-play is basically just burning things. You have a catalogue, you buy things, you burn them, you get even more coins, and spend it on I've grown pretty fond of this game. It's a cute little game indeed.