Summary: The game is good enough to complete without getting too bored, but it's not competing with the big titles. The game is very atmospheric. They managed to create very beautiful scenes if the graphic engine is not up-to-date. The story is quite interesting, but spaced out too much with long moments without new events. The platforming gameplay is ok. A game to try, but not pay full price.
Summary: While the game LOOKS wonderful, and occasionally stunning. It is not worth the time and effort to play it. There are defunct mechanics such as "need oxygen" which only serve as mcguffins to make you move in a particular direction occasionally. It has trivial puzzles with exceptionally ham fisted story telling. Instead of a voyage of discovery there is a "oh looks like this happneed" While the game LOOKS wonderful, and occasionally stunning.
Summary: The game is all about atmosphere, story, exploration, and suspense. Do not expect a high-energy shooter or a truly mind-bending puzzler - the strength of the game is the unique story, the world around the character, and the tension behind the questions the character must answer. I highly recommend it if this is the kind of game you enjoy. If you enjoyed Gone Home, Dear Esther, or To the The game is all about atmosphere, story, exploration, and suspense.
Summary: I had high hopes for this game, but the story gets rather uninteresting, the puzzles are to easy, and most of the time you run through empty landscapes and perform platforming/jump&run. This might be an indy game, but that doesn't mean that it has to be good. In fact, its not. For a 20$ price tag this 4 hour game offers repetitive platforming in an empty world with little story.
Summary: At first it is intriguing, by the end however you are just hoping that this is the last turn, the final stretch, that this game will just end already. Unfortunately the game-play leaves little to be desired after the first half hour of game-play, sure the visuals are okay, but it's not enough nor quality enough to keep you entranced enough to distract you from how much walking there is At first it is intriguing, by the end however you are just hoping that this is the...
Summary: Overall I love this game, though it feels less like a "game" and more like a book that you play through. It's very simple and relatively easy, but that is appealing to some people. It was a nice low stress break from all the other fast paced games I've been playing. The voice acting stood out as being particularly good for a low budget/indy game.
Summary: This is not a game. This game can be summed up like so: "Jump. Pff Pff Pff. Enter area with brown hue. Jump. Pff Pff Pff. Enter area with green hue. Jump. Pff Pff Pff. Enter area with beige hue.
Summary: This game is certainly no Journey. It takes too much time and offers little in return. Hours of running and jumping might be ok if the locations are beautiful and the story is engaging, but this it not the case here. Starts off pretty interesting but becomes a chore after 30 minutes, like the author's inspiration suddenly went to kickstarter campaign. Shame, because i like this kind of This game is certainly no Journey. It takes too much time and offers little in return.
Summary: Very atmospheric game, stunning visuals of geological features. The jumping puzzles are generally okay, except on a level where it hard to tell what surface will kill you; bye bye no-death achievement. The story is interesting enough that kept me going, but has little replay value besides going for the remaining achievements.
Summary: This review contains spoilers, click expand to view. This is one of the most pathetic games I have ever had the displeasure of playing. The gameplay's basically a jump and run with some random puzzle elements and a bit of "jetpack" (which is actually just double- and triple-jumping) mixed in- but you don't and you shouldn't care about that because the gameplay's quite obviously a cheap excuse right here.