Summary: Throughout the many competitive multiplayer matches of Leviathan: Warships I've played, I've shown a great deal of restraint. No matter how many vessels I lost, I refused to utter the words of defeat that so many have spoken during games of Battleships .
Excerpt: The arena of naval warfare in games is not
a new concept. Take the remarkably well constructed physics of the battlefleets
found in the classic Total Annihilation, for example, which was done all
the way back in the early decades of strategy games.
Excerpt: The main mechanics of Leviathan: Warships are deceivingly simple: gamers can issue orders to their ships while the game is paused and the action then unfolds in discreet 10-second chunks, with a change to pause the action at any time to survey the situation.
Pros: + Solid naval battles, + Enjoyable in multiplayer
Cons: - Needs more information for players, - Hard to find games
Conclusion: Primarily marketed as a multiplayer game, I was a little disappointed to see that there are very few people playing online. Granted, I’m more of a single-player gamer and I enjoyed my time with the single-player missions but these are not fleshed out enough for me to want to play them over and over.
Excerpt: The world of gaming moves so fast that writing about Leviathan: Warships feels like an act of retro-archaeology. It came out almost a month ago, which makes it positively ancient in the grand scheme of things, but I’ve been so busy swabbing the poop deck that I’ve only just found time to gather my...
Conclusion: The only other question about Leviathan is –where do they go from here? The obvious place would be new ship types, weapons etc… in the form of DLC, maybe even some maps, but to really keep people’s interest up, they’re going to have to start thinking outside the box a bit, because eventually, the...
Summary: So ok, let’s be honest. We all got really excited about Leviathan Warships on the strength of a trailer. And it was a bloody good trailer! It had everything I want from a trailer – ingame footage of actual gameplay, comedy, a tongue in cheek narration and jazz. I’d buy it for the jazz alone.
Excerpt: We've all imagined being that man. The guy who stands in a tent with maps laid out before him, calm an in control as people rush around him, giving orders and stroking his magnificent beard, unphased as the ground shakes from mortar fire. Being a commander just seems so cool.
Pros: Easy To Pick Up, Plenty Of Tactics, Long Duration Play