Excerpt: Away: Shuffle Dungeon is a top down dungeon crawler developed by Mistwalker and Artoon for the Nintendo DS. Coming from Mistwalker's all-star pedigree, with scenario design by Hironobu Sakaguchi and music by Nobuo Uematsu, expectations were rather high for this quirky looking DS venture. Unfortunately, instead of being Mistwalker's blockbuster stateside DS debut, Away: Shuffle Dungeon floundered, with a botched release and a staggering price drop soon after.
Excerpt: When the formation of Mistwalker was heralded as the beginning of a new company that would compete with Square Enix and oversee the development of top-tier, outstanding, traditional JRPGs, it was with games like Blue Dragon and Lost Odyssey in mind. Love them or hate them, they were unsurprising Xbox 360 JRPGs from the man who invented Final Fantasy .
Excerpt: Some videogames revolutionize the industry or become the new benchmark for the genre, and are truly "legendary." On the other end of that spectrum, there is Legendary , the new first-person shooter from Spark Unlimited and Gamecock Media (now a part of SouthPeak Interactive). The game begins at the tail end of professional thief Charles Deckard's latest job, a heist contracted by the obligatory "mysterious organization" known as the Black Order.
Conclusion: I’m going to be honest, I had high expectations for Away: Shuffle Dungeon . But when I finally got the chance to sit down and play the game, the end result was a rather disappointing experience. I walked away thinking about how great the game could have been. If you buy this game, expect to be a little disappointed.
Excerpt: During one of my regular visits to game trailers dot com, I happened across a few videos for an upcoming game that went by the name of Legendary. After suppressing my initial reaction to laugh out loud at the poor choice of name and logo that did nothing to suggest what the game was, my gut urged me on. I was happy to find out that this would be a FPS centring on shooting big monsters multiple times with a gun, until they stop getting up.
Excerpt: finesslös pray’n spray action Vad får du om du korsar en sörja av antika myter med en standardiserad tv-spelsaction? Förutom en gråbrun nyans får du även Legendary. Spelet som vill mycket, men förmår föga.
Summary: Играбельный, но до ужаса трешевый шутер, застрявший в прошлом десятилетии по графике и прошлом столетии по геймплею, ничего кроме обилия непечатной лексики и потраченных нервов, принести не может. Знай, City Interactive , у тебя появился конкурент!