Summary: Fallen Enchantress – Legendary Heroes is a good game that is a patch away from being a great one. Technical and interface issues can bog things down too much, including problems with tile selection and graphical anomalies, but fans of the genre will also find a lot to like with myriad customization options, great world events, an engaging combat system, and a fantastic mix of strategy and role-playing.
Excerpt: Stardock Entertainment has managed to expand on an already great series with the release of Fall Enchantress: Legendary Heroes . The expansion builds on the previous installments of Enchantress by adding an arsenal of improvements on top of new heroes, items and weapons. Legendary Heroes combines the elements of a turn-based tactical RPG with that of all the great options of empire building for an overall rewarding experience.
Excerpt: Away: Shuffle Dungeon is a top down dungeon crawler developed by Mistwalker and Artoon for the Nintendo DS. Coming from Mistwalker's all-star pedigree, with scenario design by Hironobu Sakaguchi and music by Nobuo Uematsu, expectations were rather high for this quirky looking DS venture. Unfortunately, instead of being Mistwalker's blockbuster stateside DS debut, Away: Shuffle Dungeon floundered, with a botched release and a staggering price drop soon after.
Excerpt: When the formation of Mistwalker was heralded as the beginning of a new company that would compete with Square Enix and oversee the development of top-tier, outstanding, traditional JRPGs, it was with games like Blue Dragon and Lost Odyssey in mind. Love them or hate them, they were unsurprising Xbox 360 JRPGs from the man who invented Final Fantasy .
Summary: When a first-person shooter bungles moving and shooting, what does that leave room for? Great reloading? A potent save system? Awesome menus? Legendary is not a good game, nor is it a so-bad-it's-good one. Its premise is sound enough: let loose a myriad of mythical brutes into our modern-day world and throw in a diabolical tyrant intent on ruling the Earth.
Pros: Agile werewolves throw crates at you
Cons: Ugly, Story doesn't make any sense, Poor level design brimming with cliches, It's easy to get hung up in the tight, cluttered environments
Excerpt: Some videogames revolutionize the industry or become the new benchmark for the genre, and are truly "legendary." On the other end of that spectrum, there is Legendary , the new first-person shooter from Spark Unlimited and Gamecock Media (now a part of SouthPeak Interactive). The game begins at the tail end of professional thief Charles Deckard's latest job, a heist contracted by the obligatory "mysterious organization" known as the Black Order.
Conclusion: I’m going to be honest, I had high expectations for Away: Shuffle Dungeon . But when I finally got the chance to sit down and play the game, the end result was a rather disappointing experience. I walked away thinking about how great the game could have been. If you buy this game, expect to be a little disappointed.
Excerpt: Recently I reviewed Fallen Enchantress:Legendary Heroes, by Stardock. One of the DLC packs that was released around the same time as the game was the “Map Pack DLC”, which as its name implies, adds more maps and variety to the randomly-generated maps to this already content-rich game. You are able to access these maps when starting up a new game, by selecting the load option on the map options screen.