Summary: I was initially excited about the game, having been a veteran of Warcraft 3 maps such as Tides of Blood or Defense of the Ancients, the excitement didn't really last however as the game ultimately molded into something unpleasant.
Summary: To start with. I've played this game for about two or three years now and I must admit that I kind of liked it In the beginning. At this time (beginning of 2013) League of Legends is one of the most popular online games.
Summary: This game is too easy and by far the worst DOTA remake of all time. I mean yeah early game and mid game is fun, but late game is just a massive waste of time. It just depends on whether you can kill the whole team in one fell swoop, not items, not carries, not skill, just luck.
Summary: When this game started, it was good, but since a few months it changed a lot. The champions are now very OP (overpowered) and totally unbalanced. Also, the people (the community) has changed a lot, there are more people that disturbs and they don't play friendly and teamplaying.
Summary: I have nothing against this game in particular, but rather the DotA genre as a whole. The game is built around long matches of grinding as fast as possibly to get to a higher level than your enemies, at which point you'll win because of your stats.
Summary: Very poor optimization despite having 10 players on a map with lower poly counts than Halo 1 - Graphics hurt your eyes, are cutesy, kitsche, and highly generic, its unappealing to anime fans or hard fantasy fans - Imbalanced to the point there is a Hero-banning option every match to voteban upto 4...