Summary: La-Mulana is an excellent throwback to the MSX games from the mid 1980's. Though the controls may get hard to get used too, the game has a learning curve and physics from the first three Castlevania games made by Konami.
Summary: A quality game all around. Epic 16 bit music that will make nostalgia Nintendo Generation people rock out to the midi-esque goodness. Easy enough to allow you to learn from your mistakes but hard enough to provide some head-scratching entertainment as you attempt to solve it's many puzzles.
Summary: I knew this game was big going in, but the depth is astounding. What really blew me away was the scope and complexity, which is not immediately obvious. On the surface it plays a bit like Super Metroid or Symphony of the Night, but it quickly starts to feel more like Dark Souls.
Summary: One of the best games I've ever played. Despite it being on of my now favorite games of all time list, it isn't perfect. It's also definitely not for everyone. The Good: Amazing music, great art-style, unique puzzles, awesome boss fights.
Summary: La-Mulana is indeed a very hardcore platformer. Puzzles are hard and some of them might never open up for you without the help of walkthroughs and youtube videos. But that's ok, because La-Mulana wants to be cruel. The game begins in a village where you get a laptop to receive tips from an old man.
Summary: As others have said this game is Hard. Any person who is used to the typical hand holding game of today's age will be unable to handle this game. The puzzle clues are cryptic and the user will have to learn a new culture and language very slowly as they divulge deeper into the depths of the ancient...
Summary: This game doesn't care at all about the player feelings, it's harsh, punishing and unwelcoming. I won't lie to you, the beginning is the real obstacle; you'll probably need to remap keys to your liking, you have to be extremely attentive not to miss vital items, Windows 7 user will need to run this...