Summary: Considering its been nearly 12 years since the last Diablo and three years since Torchlight , Krater is here to fill that action-RPG niche that has long been ignored by PC developers. Wait, what’s that you say? Diablo III is already out and Torchlight II is on its way? Err, well, this is going to be awkward.
Conclusion: Krater could be a great game, but the lack of resources makes its initial version hard to love. Combat is a mixed experience and there are still quite lot of things that need to be polished, like the squad mechanics, and plenty of things that are missing, like a tactical pause. Many updates are scheduled to appear but, at least for now, you might want to steer clear of the dungeon crawler.
Pros: +Lush environments, +Original concept
Cons: -Lots of backtracking, -Lackluster story, -No multiplayer at launch
Summary: What Krater does well, it does very well indeed. Towns and other locations feel fully realized with a vibrant aesthetic that doesn’t detract from the games post-apocalyptic feel. The graphics are gorgeous, and the humor can be good. However, what makes a game is how it plays and while there’s no denying Krater provides a good few hours of enjoyment, it doesn’t provide a meaty enough experience.
Conclusion: Krater offers an interesting take on post-apocalyptic games and utilizes strategic maneuvers while engaged in combat, but it felt a bit dragged out and of course, I went a little click happy. Although the story was okay, I felt that the gameplay was repetitive and the point-and-click tactic was getting tired. It’s got some fun RPG elements, but the strategy wears thin when you begin to fight the same way continuously, just because it works.
Conclusion: Final Verdict: Krater is a beautiful and unique action RPG with great graphics and a terrific soundtrack, but the longer you play it, the more the cracks begin to show. The diligent developers are working to fix things, but right now there’s a ton of small yet serious issues adding up to create a frustrating experience. At fifteen dollars it could be a budget alternative to bigger games like Diablo 3 , but even then there are better options out there.
Excerpt: From the ashes, a new society has risen. In the wake of a nuclear catastrophe that wiped out billions, the survivors who dwell in the land once known as Sweden have formed new settlements from the wreckage. Krater is more vibrant than the typically bleak take on postapocalyptic life, and there's a humorous sense of whimsy in the way it envisions Sweden after the catastrophe; for instance, you'll recognize the signs for a company called IDEA as the slightly modified signs...
Pros: Presents an unusually inviting postapocalyptic world
Cons: Characters start with just two abilities and never acquire more, Frustrating restrictions on leveling process, Rote combat, Lacks fast travel option
Excerpt: I've become a bit of an aficionado of post-nuclear war RPGs without really knowing it. Starting out with Wasteland and the original Fallout and moving up through S.T.A.L.K.E.R. and New Vegas, if there was an apocalypse involved, I was there. And it's been a while since I saw anything really new, which is why it was so cool to find Krater from Fatshark. It takes us all the way to Sweden, to see how they handled the end of the world.
Conclusion: So, it’s a mixed bag. Krater has a lot of promise but it ends up as a genuinely average game. That’s not a blemish on it, it’s the truth. It could have been a lot better, but at the same it had the risk of ending up a lot worse. Krater presents an intriguing world, a new take on character development and clever design but at the same time the design choices to support its interesting mechanics are the negatives.
Excerpt: Krater , the new action RPG from small Swedish development studio Fatshark AB is a Pyramid Scheme salesman in a box. When you first meet, it's going to charm your pants off with its good looks, big promises and bullet-points that make so much sense that there's no way you can lose. It's not until after you've signed the check and you get home that you realize what you're really getting isn't all that it's cracked up to be.
Conclusion: Despite the issues of the low level cap, the tiny font for loot details and the voice acting afterthought, Krater is a fun game to play. It is easy to get into even for novice role players. It could almost be classed as an RPG-lite sort of game, due to the small number of classes and character stats. But being in control of a small squad, the less micromanagement of the characters makes for a more enjoyable experience.