Reviews and Problems with Kingdoms of Amalur: Reckoning
Showing 1-5 of 5
Kingdoms of Amalur: Reckoning (PC)
16 November 2012
Excerpt: Kingdoms of Amalur: Reckoning is one of those games, that when reviewed at this late in the game, is somewhat of a tragedy. 38 Studios, the current owner and creator of the property, has since gone bankrupt, and been liquidated. So while later reviews might often not be so bad since it can direct people towards a game they may have forgotten about, in this case, only the publishers (and presumably, the players) can benefit.
Pros: Very large world, with over 200 quests, and many, many hours of content; interesting factions, with a fairly well realized world back story; excellent combat, spell, and enemy animations; good voice acting; enjoyable music; very nice graphics and art style; really well polished with relatively few bugs considering the vastness of the game
Cons: A somewhat generic fantasy world; some voice actors are reused often; some characters are forgettable; many quests are standard RPG fare; rarely do you get the sense that what choices you make really change the world; a few minor interface glitches
Conclusion: The good: Fun, slick combat and useful crafting. The Bad: Occasionally dodgy graphics, a high potential for glitches, and being extremely derivative. What to do with a game like this? Since combat is essentially the core of the gaming experience in this case, I feel like that should carry the most weight... However, the cons almost certainly prevent me from ranking this game astronomically high. I'm going to go ahead and give it an average score; a “7”.
Pros: KoA:R's combat is its ultimate saving grace. I like to rattle on about the game is borrowing from here and stealing from there, and given enough time I could probably give a similar explanation for its combat... But it's just so much fun that I really don't want to. Like always, I rolled a mage, and I've had an absolute blast torching fools with my staff and slinging my various spells. The controls are nice and responsive, and reward good timing; mashing X does the sa...
Cons: The name of the game here is graphics and glitches. Though much of KoA:R seems pretty high-grade, the character models seem surprisingly slipshod at times. In dialogue you can often make out some murky low-quality textures on the face of whoever you're speaking to, and a general woodenness to their expressions. Sometimes their lip movements fall out of sync with what they're saying. This is WITH the game installed on my HD, by the way, for those who are wondering. The...
Excerpt: I've got a bit of a confession -- I don't worship at the altar of Skyrim . Now, don't get me wrong, I appreciate the amount of work that went into it, and sheer craftsmanship that it must have taken to make the kingdom of Skyrim so realistic -- I just find myself getting bored very quickly. Maybe it's the combat, maybe it's just my taste in games.
Excerpt: Забавно: два скачиваемых дополнения по отдельности оказались интереснее, чем затянутый и попросту скучный основной квест Kingdoms of Amalur. DLC исправили то, что бесило и навевало скуку во время прохождения оригинала. И хотя каждое из них – это своя история, никак не пересекающаяся с основной сюжетной линией, непонятно, зачем все самое интересное надо было оставлять за бортом.