Reviews and Problems with King's Bounty: The Legend
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King’s Bounty: The Legend
29 June 2012
Excerpt: King’s Bounty was lang geleden (in 1990) een soort van voorganger van Heroes of Might & Magic. Anno 2008 komt deze sequel uit, die zich op zijn beurt heeft laten inspireren door de Heroes of Might & Magic reeks. Die wederzijdse invloed is duidelijk te merken. Dat wil niet zeggen dat het kopieën zijn van elkaar, wel dat wie graag games als Heroes of Might & Magic speelt, ook deze game best zal kunnen smaken.
Excerpt: When one thinks of Russian made games, images of cheap poorly translated and supported products come to mind. If you were to place bets on what the outcome would be of a small Russian developer making its first game, only those betting on game of the year contender and instant classic would be right. Today we review King's Bounty: The Legend made by newcomer Katauri Interactive.
Excerpt: Sometimes, out of nowhere, a jewel, a diamond arises from the ashes of a long forgotten game – and it raises high into the sky of value, surprising everybody around with its huge, glowing aura of greatness: a game of fantasy, a game of might and magic, a game that has all the premises to become one of a generation. That game’s name is King’s Bounty: The Legend .
Excerpt: Even though King’s Bounty: The Legend is an oldie … for the price, it’s definitely a goodie and best of all, it can be played on a variety ye oldie PC configurations with a minimum 2.7Ghnz Pentium IV or faster. What I’m trying to say is that the King’s Bounty: The Legend can be played on older computers with relatively no issues but it’s always good to check the system requirements before purchasing the game. Interestingly enough for a game over two years old...
Excerpt: Back in 1990, a game was quietly launched for early computer models called King's Bounty, which meshed early RPG elements with strategy flavouring. Most RPGamers would likely know the successor to the game, as it went on to spawn an entire series called Heroes of Might and Magic , which eschewed many of the RPG elements to add in additional strategical facets. Eighteen years later, a successor to the original game comes in the form of King's Bounty: The Legend .
Conclusion: Very good games (especially without high marketing budgets) deserve to be praised, so please consider my meager (ahem) review an attempt at a trumpeted call through the winding streets of your village about a game that deserves more recognition. Now, if you're still reading and haven't already bought it, go out immediately and show your support to the developers for this great piece of software.
Excerpt: Whoever first said "less is more" clearly did not play King's Bounty: The Legend – nevermind that whoever said that is probably dead and gone. Might and Magic fans, and, more pertinently, ye olde King's Bounty fans should rejoice if they have not picked up this gem. While the game didn't catch too many people's eyes when it snuck its way onto store shelves, those who haven't been stricken with ADHD due to today's fast-paced, active gameplay trends should give it a double...
Excerpt: King’s Bounty: The Legend is a remake of the spiritual prequel of Ubisoft’s Heroes of Might and Magic series. But can a re-imagining of an eighteen year old turn based game really offer anything in these days of high definition graphics and console instant gratification? Surprisingly the answer is yes; eschewing the more strategy oriented gameplay of the Heroes series, King’s Bounty: The Legend turns the focus away from saving the world and instead alights upon one hero...
Conclusion: Weak writing, the retro look and other flaws of King's Bounty shouldn't stop you from trying the game out. There's a beautifully presented fantasy world just waiting to be discovered, along with a long single-player game crammed with enough content to guarantee a lot of hours of good clean fun. We certainly haven't missed out on such an experience and neither should you.
Pros: A well-polished and addictive strategy game, effectively utilizes traditional turn-based gameplay mechanics, lengthy single-player campaign, huge world map, beautiful artwork, great soundtrack;
Cons: Retro visuals, story lacks depth, weak characterization, world map needs some additional work, absence multiplayer.