Reviews and Problems with King Arthur: Fallen Champions
Showing 1-2 of 2
29 July 2013
Summary: It's a game somewhat like Rome Total War or Warhammer Dark Omen except that the units have more special abilities and the battles are heavily scprited (missions). Before you can start any battle, you have to dig thru an endless sequence of branching dialogs which tell you the story (since I am not a keen reader I attempted to just skip all that rubbish to finally see the battles, but got stuck in looping branches meaning, you do have to read them which is pretty...
Summary: When I bought the expansion to King Arthur, the Roleplaying Wargame (a game I had enjoyed immensly despite its flaws) I thought it would be an extra map or something that plays similar to the original. To my dismay, they decided to make it a completely different game. Now it's linear, with way too much quest text and way too rigid scenarios. I stopped playing after a few scenarios and gave up on it, it's just not nearly as fun as the original game.