Summary: The story is terrible, but the game play is fantastic. You'll have a blast grappling a plane as it takes off, highjacking it mid-air and soaring around island looking for the perfect place to jump out and opening up a parachute. The gunplay is fairly meh, driving is kinda sloppy, and the island is mostly tress, but you can spend lots of your time finding out how to have fun. I guarantee it everyone has tried landing a plane on the party blimp at some point.
Terrible gameplay , also will become useless in January 2014
Ryan Guerrero, Amazon
13 August 2013
Summary: so i bought this game mainly for laughs i mean i expected it to be bad , but the thing that got me was that the servers are going to be permanently shut down in January 2014, which means this game was just about a complete waste, but i gave it three stars due to the fact that it was a cool concept having 256 people in a single game. this game will make a good wall piece now.
Summary: I ordered the game a few days ago and just come to find out Sony verified a few days ago that they will be shutting MAG and Socom servers down on 01/28/14. Its a great game all around but I guess Sony thinks it's okay to shut the servers down when the game is still selling. If you can get if for under $5.00 with shipping it might be worth the playing till they shut the servers down.
Summary: I got this game over a year after it came out and it was a downright bargain (around $10 for digital download). I played a friend's version on x360 but bought the PC version so I could use cheats/mods. It's a great mindless shooter. The world is HUGE and there is lots to explore, from snowy mountain tops to tropical beaches to mysterious islands to busy cities.
Summary: Just Cause 2 isn't a game that I expected to play, but after the positive things Yahtzee had to say about it on Zero Punctuation, a few exiting trailers, and a rock-bottom price drop during the Steam summer sale last year, I decided to give in and give it a shot. Right away the huge open-world map impresses when flying from place to place. What made it fun for me however was the over-the-top nature of the game.
Summary: Compared to the first Just Cause game, I can safely say that the sequel fixes many of its predecessor's problems and takes the series in the right direction to differentiate itself among other open-world games. Overall, the mechanics and gameplay were well-executed at the expense of the story and mission structure. Positives: The grappling hook mechanics are far more useful, and this time, you can grab on to pretty much anything close by.
Summary: I bought this game for it's MMO style fps, but suddenly realized how bad it actually is. There are only three problems with this game. The first problem with this game is that there are un-balenced teams that have over powered inaccurate weapons, accurate under powered weapons, or crappy maps to their advantage. Second flaw with this game, is that it has clunky animations which cause you to miss your shot or overshoot your enemy.
Repetitive missions and events get boring after a while
Richard Baker "BinaryMessiah", Amazon
28 March 2012
Summary: The Good: Looks amazing, grappling hook+parachute=superb fun, high octane story missions, lots of weapons and vehicles, huge open world The Bad: Getting around is boring and a pain, needs Xbox controller to play well, wonky physics, boring side missions, repetitive after about 4 hours, some elements just work against you, crappy story Sandbox games can be really fun because it lets you do what you want to do with the shovel and bucket the developers give you.
Summary: I bought this really for my 12 year old son and not for myself. This was my sons first real FPS to play. He absolutely loves the game. It isn't too difficult so he keeps asking me for help. (Rule of thumb in the house, if you need help playing a video game, you are too young to play it.) It's essentially a giant sandbox for him to play in and do whatever he wants. He spends the majority of his time playing GTA style. Playability: Easy enough to play.