Excerpt: When indie development studio Skygoblin launched Chapter One of the three-part adventure series The Journey Down on Steam back in 2013, we praised the game's humor, recommending it as an experience for those fans of point 'n' click puzzle games.
Conclusion: We've been blessed with a lot of great new games in recent years, but of all of those, Journey is undoubtedly among the best. It’s a game I have revisited many times since its release, and one that I intend to revisit often in the years to come. It is a sublime experience, at once joyful, enchanting, mysterious, adorable, grim, intriguing, and moving. Few games can make that same claim. If you own a PlayStation 3, you owe it to yourself to play this one.
Excerpt: Animated, jaunty, and with a laid-back Jamaican flavour, this first chapter is an appetising entrée to the Underland main event. And that’s without mentioning Grim Fandango . When Becky had a first look at this game a while back here is what she said: “Like Grim Fandango, The Journey Down portrays stylized characters in surreal surroundings with a folk art flair.
Excerpt: Around 7th century BC, a few colonies set out from the Greek island of Andros and settled down on Chalkidiki, in the northeastern part of the country. Amongst these settlements was Argilus, located about 100 kilometers east of Thessaloniki (its remains still visible today). The Argilians assisted Brasidas, the Spartan general, during the revolt against Athens in 5th century BC, a revolt which came to be known as the Peloponnesian War.
Excerpt: Mysterious Journey 2 (aka Schizm 2: Chameleon) Quicklist of game characteristics (requested by Gameboomers members) · First person 3D game engine, controllable by either mouse or keyboard · Full install to hard drive - no CD necessary to start or play the game · Unlimited saves · No dying · No timed sequences or puzzles where success is based on quick reflexes · Interaction with other characters in the game through cut scenes · Fairly hefty system requirements compared...
Excerpt: The Longest Journey (TLJ) starts with a vision and a dream. In the vision the figure of a man is suspended between streams of light. Above him, an ornate disk with carved dragons begins to move, so that one dragon almost consumes the other. There is a closeup of the man's face as his light-infused eyes startle open.
Excerpt: Mysterious Journey DVD (aka Schizm DVD) Quicklist of game characteristics First person point of view Node-based movement with incremental panning 16 save slots No dying No timed sequences or puzzles where success is based on quick reflexes Very challenging puzzles Gameplay emphasis on puzzles and exploration Non-linear gameplay - not story-driven DVD version on double-sided DVD, CD version on 5 CD's Introduction Mysterious Journey was originally published under the name...
Voyage: Journey to the Center of the Moon by gremlin
1 March 2010
Excerpt: What is it? I was a young boy, just striking out on my own path at the town library when I first came across Jules Verne. My introduction to the French man's works of speculative fiction (as sci-fi used to be known) came in the form of the Journey to the Centre of the Earth. I loved it; I still do. There is one difficulty with Verne's work, however. It's all written in French, and so every time I read his work, it is through the filter of a translator's pen.
Excerpt: It’s been a while since I’ve played an adventure pointed clearly toward our youngest gaming community. If I’ve learned anything about children while my own two boys were small, I’ve learned that any game wishing to catch and keep their attention had better be colorful and musical. It should possess an interestingly diverse but simple storyline. The puzzles and/or mini games should not be totally impossible to master.