Reviews and Problems with Johnson's Chronicles - One Against All
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Red Johnson's Chronicles: One Against All
Adventure Classic Gaming
15 April 2013
Excerpt: Red Johnson's Chronicles: One Against All is the sequel to the original Red Johnson's Chronicles previously released exclusively for the Sony PlayStation 3. The story continues immediately after the events of the original game, though it is not necessary to have played the original in order to enjoy this sequel. The PC version of this game is a port of the console version released earlier for the Sony PlayStation 3 and the Microsoft Xbox 360.
Conclusion: Rather like last year’s Amy, Lexis Numerique have created in Red Johnson’s Chronicles: One Against All a game that appears to hold much promise, only to be let down by a ham-fisted implementation of the game mechanics. While it’s nowhere near as bad as that game, One Against All’s annoying puzzles and clumsy interface too often suck the joy out of progressing through its pulp plot, making it impossible to recommend to even the most committed of adventure game fans.
Conclusion: Like the last game, this one ends with a cliffhanger. Last time I didn’t mind it so much; I had decent fun with the original Red Johnson’s Chronicles and was glad for the hint of a sequel. But this game’s abrupt ending really annoyed me. Though Red gets a chance to confront the culprit, he never really closes the case, and the cliffhanger ending comes across as a cheap trick to string the player along rather than giving those of us who stuck around any satisfaction or...
Review: Red Johnson’s Chronicles – One Against All
24 September 2012
Conclusion: The game, at its basic level, is a point-and-click puzzler. You are shown a scene and must move your cursor/joystick over the screen to discover clues. The scenes are creatively done with a mixture of materials and objects one would expect in a city. They always give a very dirty feel to the decaying city, which is the reoccurring theme in this game (remember: film-noir).