Reviews and Problems with James Bond 007: NightFire
Showing 1-10 of 33
James Bond 007: NightFire
26 May 2005
Excerpt: The game is just great. The single player is awsome there is many different ways to complete the mission, the multiy player is up there with golden eye, in my opion. Visualy its beutiful,The sound is great,and on top of that they give you about 16 different contol styles so you can find one that you like. Tons of stuff to do.
Excerpt: Let's face it—no one goes to a James Bond movie expecting to be fooled. The movies have been redoing the identical formula over twenty movies and forty years. And that's exactly why the 007 films are so popular—we all know that Bond is going to seduce the women, escape certain death and defeat the guy who's trying to take over the world, but we marvel at watching how spectacularly he pulls it off.
Excerpt: Although 007 Nightfire gives the impression of having excellent visuals, the graphics are in fact pretty poor for a modern first person shooter. The sequences that unfold the story are especially low res, with poor textures and stuttering animation. The in-game graphics are generally good, but they slow down rather often, and some of the textures can look blocky up close.
Excerpt: Eyes strained, fingers cramped, butt asleep, I have at last completed Nightfire in two marathon days. What did I think of it? What kind of review will I write? Too tired to consider such weighty questions, I stumble from the computer to fall asleep on a nearby couch. “… and this, 007 – are you paying attention?” I open my eyes and find myself in some sort of lab. Q is holding a keychain out to me. “I’m sorry. I must have drifted off. What were you saying?
Summary: It's been a really long time since we've seen a James Bond game on a computer. EA originally intended to release The World Is Not Enough on the PC, but those plans were canceled and the game was released only on console platforms. The world's most famous secret agent has made himself at home on console systems, and perhaps he should have stayed there.