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Jagged Alliance: Back in Action
7.2 out of 10

Jagged Alliance: Back in Action

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Reviews and Problems with Jagged Alliance: Back in Action

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Expert Review

The Wargamer
9 January 2013
  • Excerpt: Downloadable Content or DLCs seem to be de rigueur for most PC games these days and the types of DLCs range from simple add-ons and weapon packs to what we used to call “expansion packs”--expanding the original premise of the game considerably.
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Jagged Alliance: Back in Action - Shades of Red and Point Blank DLC

The Wargamer
9 January 2013
  • Excerpt: James Tanaleon checks out two additional DLC's for the tactical strategy game of the latest in the beloved Jagged Alliance series.
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Overall 8
7.5

Jagged Alliance: Back in Action

Game Over Online
6 June 2012
  • Excerpt: Every since playing Strike Commander back in the old DOS days, I've always had a soft spot in my heart for games that allow you to run a mercenary organization. Whether it be a flight sim ( Strike Commander still needs a remake, damn it!
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Overall 6
6.0

Jagged Alliance: Back in Action

Square-Go
5 June 2012
  • Excerpt: Turn based strategy games require certain degrees of patience, planning and some tactical decisions. This level of unit command and control is what made games like the original XCOM and Jagged Alliance so popular, but Back in Action has changed their mantra.
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Overall 4
4.0
Value for money 6
6.0
Gameplay 3
3.0
Graphics 8
8.0
Sound 8
8.0
Addiction 4
4.0

A Classic Is Remade, Again, Badly

GIN
21 May 2012
  • Excerpt: One of the very first games I played on the first 'modern' game computer I ever owned, a supped-up 486, was Jagged Alliance. The game had it all. Tactical combat. Lots of cool guns. Mercenaries as characters who all had unique personalities and voices.
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Overall 7
6.5

Jagged Alliance: Back in Action

Destructoid
12 May 2012
  • Summary: Ask any old-school PC gamer about his favorite tactical games, and more often than not you'll find a Jagged Alliance title near the top of the list. It's a name held in nearly as high regard as X-COM or Syndicate, and for good reason.
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Overall 6
6.0

Jagged Alliance: Back in Action

Auracore MediaWorks
28 March 2012
  • Summary: It's jagged, but nothing lines up.
  • Pros: One of very few recent offerings in the Tactical RPG genre, lots of challenge, long play time
  • Cons: Terrible voice acting, poor game balance, weapon variety is an illusion, terrain is impossible to read, enemies are overpowered too early on, 3D graphics are lost in isometric view, squad management is terrible... I could actually complain about more, but I'm losing my will to live.
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Jagged Alliance: Back in Action

The Wargamer
15 March 2012
  • Excerpt: John Thompson gets 'back in action' with the latest release of the revamped classic that puts players in control of mercenaries to free an island from tyranny. Is it a job worth of the A-Team?
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Expert Review

The Wargamer
15 March 2012
  • Excerpt: The tiny but mineral-rich Caribbean islet of Arulco sits under the baking sun, blue skies and jackbooted heel of its insidious dictator, the evil queen Deidranna Rietman. Its populace is starving and working in indentured servitude to Reitman, who sucks the island’s mines dry while padding her...
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Overall 7
7.0

Expert Review

GamingNexus
14 March 2012
  • Summary: The Jagged Alliance series has always been about small squad tactics with a dash of resource management thrown in for spice. “Jagged Alliance: Back in Action” (JABIA) knew a good thing when it saw it and has not discarded these basic building blocks.
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