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Impire
6.3 out of 10

Impire

Best Price at Amazon

Reviews and Problems with Impire

Showing 1-10 of 16

User Review

Boom-Mage, Metacritic
4 March 2013
  • Summary: A fun strategy game, neat idea, nice graphics. Controls and micromanagement are pretty annoying. WADS controls the camera nicely but mouse movement in menues to manage squads and such is awkward and laggy. The icons on the map are too large and won't always hide when put on hide.
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User Review

ogre, Metacritic
2 March 2013
  • Summary: Don't buy it if you expect Dungeon Keeper. In fact, just don't buy it. The gameplay is extremely tedious, and it's just a sad waste of time. It feels and looks like a lot of effort went into its production, but it doesn't matter because the gameplay isn't cohesive, and it's not fun at all.
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User Review

wubala, Metacritic
21 February 2013
  • Summary: units are kinda unresponsive, really not a smooth game a lot. super repetitive nothing new or special about it that sets it aside from other games, not really worth the money at the moment feels like an early version of what could of been a good game.
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User Review

Zardoz998, Metacritic
20 February 2013
  • Summary: Complete rubbish. Nice graphics and voice acting, but that's all. Stupid campaign that's just a linear tutorial, no option to avoid it, no sandbox mode. Unless you're a complete moron you'll be bored silly within minutes. A cut-down version of Dungeon Keeper. Very buggy and crashes often.
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User Review

AlexB138, Metacritic
17 February 2013
  • Summary: More time with this game has just made it less likable. Way too much micromanagement, poor squad control, poor balance and bugs. Might be a fun game after some patching, but as it stands it's not worth it.
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User Review

MuhOo, Metacritic
17 February 2013
  • Summary: The strategy part is boring and you lack control and the base management ist partly to complex and partly to boring. Overall it plays like a cheap clone trying to combine Evil Genius, Dungeon Keeper and Dungeon Lords.
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User Review

Rugz, Metacritic
17 February 2013
  • Summary: A mix between Dungeon Keeper and Evil Genius, with none of the features that made them games classic. So many things need to be said about this game. Firstly, the core idea of the game and its humour are interesting, but really fail to entertain.
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User Review

Dozmo, Metacritic
17 February 2013
  • Summary: A poor game. Bugs have so far forced me to repeat all of Act I, as well as my current mission 3 times over due to seemingly random freezing up. Even frequent saving did not help saves turned out to be unusable.
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User Review

Taziar, Metacritic
16 February 2013
  • Summary: I have actually played the game and and after seeing the delusional reviews here, I felt compelled to chime in. (8.3? Really?) The atmosphere in the game is fine, and the humor, while a bit simple, is also fine. The real problem is the game-play. It isn't fun. In fact, it can be rather tedious.
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User Review

confab, Metacritic
16 February 2013
  • Summary: This game is not a dungeon base building sim, it is a micromanagement-intensive RTS. The gameplay's basic routine is: 1. send units exploring to complete quests. 2. teleport units to fend off invading heroes. 3. send units to kitchens to refill hunger bar. 4.
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