Excerpt: SquareGo has a sneaking suspicion that at least one person on Impire ‘s writing staff is a massive fan of Terry Pratchett’s Discworld books. It’s not just the scenario of a fifteen foot tall demon covered in flames summoned by an inept wizard and forced into a rather unfitting incarnation as a three...
Excerpt: I feel I should immediately clarify that I have not, in fact, played Dungeon Keeper; the game I am assured this is supposed to take after very heavily. If you’re looking to see how Impire shapes up compared to Dungeon Keeper, you’ll have to look elsewhere.
Excerpt: Impire is the latest game from Paradox Interactive to take place in Ardania, the world created for the Majesty franchise. This time you control a powerful demon named Baal, who has been summoned into the body of a lowly imp, and who must follow the orders of a wannabe supervillain named Oscar van...
Conclusion: If you give it a chance beyond the first two levels, enjoy the part of strategy games where you raise armies, and the levelling up aspect of RPGS, you’re likely to enjoy Impire, provided you can look past its shallow attitude to the construction side of dungeon ‘design’.
Excerpt: Ever since I was a wee gaming larvae, I’ve had a thing for games that let me play the role of the villain rather than the hero. I still fondly remember setting devious traps for would-be heroes in Tecmo’s Deception , I was a gleeful overlord of the demonic in Dungeon Keeper (which Impire very...
Pros: Another opportunity to play as evil dungeon overlord, A decent environment that suits the game’s objective
Cons: The humor is bland, yet constant, The interface is wonky and unresponsive at times, Merely average, not great
Conclusion: It’s this pace that helps sum up Impire. The mechanics, aside from the squad system, are passable and there’s enough variety and progression to make things interesting, but there’s no spark or any feature that sets the game apart with the demonic setting providing a little amusement but no wicked...
Pros: Interesting base-building. Good progression from the Index.
Summary: L'inevitabile accostamento col capolavoro Dungeon Keeper di Molyneux ha tracciato un percorso per Impire sin dal suo annuncio, alimentando aspettative che purtroppo non sono state rispettate nel prodotto finito (o quasi, visto il “work in progress” segnalato nel menù).
Conclusion: Ein gute Prise Humor und ein weitestgehend unverbrauchtes Setting reichen leider nicht mehr für ein richtig gutes Spiel aus. Die fehlenden Komfort-Funktionen und der dadurch teilweise sehr zähe Spielfluss drücken den Spielspaß sehr stark.
Pros: Humor definitiv die größte Stärke des Titels, Nettes Setting: Schön, mal der Böse zu sein, Solide Elemente: Einheiten & Räume
Cons: Videosequenzen schlecht übersetzt, Animationen nicht mehr zeitgemäß, Fehlende Komfortfunktionen in jedem Bereich!
Conclusion: Schade, schade: Impire hätte ein wirklich guter Klon des Dungeon Keeper-Konzepts werden können. Eine gefällige Geschichte, gute Ansätze und detailverliebte Dungeons und Einheiten laden zum virtuellen Stehlen und Morden ein.