Reviews and Problems with Immortal Cities: Children of the Nile
Showing 1-6 of 6
24 March 2011
Summary: I don't play many games so I tend to compare other games to the ones I have played that I liked. I've played all the Sierra/Impressions games over and over for the last 20 years. I still have one unplayed campaign in Emperor saved for a rainy day or in case I break my leg and have nothing but time on my hands for a month. Those games were that good. Sierra was ahead of their time and I mourn their passing.
Summary: I bought the download and couldn't update it because the edition wasn't recognized. So purchased the disk version and it's worse. I had a horrible time installing it. And the patches won't install at all. I used the software on the disk to install the patches and it said it was doing it but then the edition number never changed and the fixes and new features aren't there and it crashes regularly. This is very sad because it is exactly the kind of game I want to play.
Summary: I purchased the download version. When the functions related to right clicking stopped working in the tutorial I went looking for a patch. Found a patch and downloaded it but when I tried to install the patch it refused and told me I had an unknown edition. Sad because it looked like a fun game.
Lousy half-baked 3D city-builder. "Pharaoh"/"Cleopatra" much MUCH better
Andariel Halo "Disillusioned Smark", Amazon
24 October 2006
Summary: Considering that this was perported to be like Pharaoh, only in 3D (and I had liked Pharaoh very much) I tried this one out The only needing 1 CD for a 3D game in this day and age should have turned me off of the idea (Pharaoh only needed 1 CD too) but instead I pushed ahead with it. In NO WAY does this resemble any of the famous predecessor games, Caesar III or Pharaoh or Zeus-Master of Olympus.
Summary: This game is supposed to be the "improved" version of Pharaoah, which was a terriffic game IMHO, but was a flat, two dimensional plane game. I hate how they're taking these games (like Roller Coaster Tycoon) and making them three dimensional when the three dimensionality only makes it more difficult to maneuver across the terrain.