Conclusion: The game’s ambition to be dungeon crawler for iOS is commendable, however it does not work properly on PC. Especially when you consider the wealth of great titles in the same genre on the very same platform.
Pros: A worthy attempt at bringing a storied genre to a new platform.
Cons: Should have stayed on said platform., Feels too reduced, lacks the mechanics, narrative and design of its peers.
Summary: Unless I really luck out at a thrift store, I can't get Diablo III for $15. But that amount of spare change does get me Iesabel, a terribly named and somewhat flawed knockoff originally released for iOS and Android that still pushes a fair number of the right buttons when it comes to clickfesty...
Pros: Quick flow to all of the mindless clicking and looting, Zippy progression hooks you when it comes to gaining levels and new gear, Dense, detailed graphics make levels feel lived in, Eccentric soundtrack reminiscent of progressive rock with a dash of folk and techno
Cons: Absolutely incomprehensible storyline and dialogue, Levels have been padded in irritating ways, Significant number of bugs
Summary: Wat ik me altijd afvraag bij slechte games is of de ontwikkelaars bewust zijn van de kwaliteit ervan (het gebrek daaraan eigenlijk). Je gaat mij niet vertellen dat die vervelende bugs opeens uit het niets zijn verschenen tijdens de launch.
Cons: Verwarrend verhaal, Slechte animaties, Saaie combat, Craften is waardeloos, Niet meewerkende servers