Excerpt: Graphics & Sound: Icewind Dale uses the same engine (the Infinity Engine) as Baldur's Gate and Planescape: Torment , and as such, the graphical feel is quite similar. Set in and around the Spine of the World, Icewind Dale sports some lavish backgrounds. Although it starts off in snowy splendor, the game diversifies relatively early on, presenting you with warm enclaves and dank dungeons.
Excerpt: Icewind Dale So, after the success of Baldur's Gate, Bioware felt they needed us fans to get something in the meantime while waiting for Baldur's Gate II to play with, and so they decided to give us Icewind Dale.
Excerpt: Black Isle has released a new sequel to well known Baldur's Gate, based on its engine with more Diablo-esque game play style. The developer's main goal was to make a fast-paced game with a lot of combat. As they say, they wanted to make a game where you fought a lot and killed a lot. Actually there was not that much time to for development - so the team didn't have time to input a lot of revolutionary changes into the game.
Excerpt: Designed by: Black Isle Studios Distributed by: Interplay Minimum System Requirements Windows 95/98 compatible Pentium II 233 or faster 32 MB RAM Quad speed (4x) CD-ROM drive 100% Microsoft-compatible Mouse and keyboard 600 MB of available hard drive space 4MB SVGA Video Card w\ Direct X 7.0 Da Introduction: For the past few years Interplay and Black Isle studios have produced the RPG games of the year.
Excerpt: Then perhaps Interplay's latest release, Icewind Dale, is what you and your Dungeons and Dragons group may be looking for. Icewind Dale is the latest in the series of TSR Advanced Dungeons and Dragons PC adaptations dealing with the Forgotten Realms setting. The look and feel of the game resembles that found in Baldur's Gate or Baldur's Gate II. The three quarters view and the activation of various members of the group (in the stand alone game) are identical.
Conclusion: The engine that the game runs on is a mild improvement on the one found in Baldur’s Gate, more or less adding refinement to it. The battle system is the same, going for that cross between real-time and turn-based combat, but now when you hold your mouse over the enemies you find out how close to death they are, not just their name. Fighting hordes of enemies at once is nice and straightforward too.
Excerpt: Classic dungeon crawling hack ‘n slash, escape with all the shiny treasure gaming at its absolute best, Icewind Dale will make any AD&D player who has ever cleaned out a Hill Giant Steadfast or challenged the Demonweb pits smile with satisfaction.