Summary: This game, like the others using this antiquated game-engine, is fun to play around with. What it lacks is a good storyline and character development. If you have played the Baldur's Gate series you will find this very familiar but quite a let-down after having the side quests and banter of your party-members. The areas are beautiful, but the sense of emersion is lacking.
Summary: Playing Icewind Dale II reminds me of all of those novels written by American authors in the late 19th century. Though many of the novels were very well written, they never seemed to suck me in and continue reading the book. Icewind Dale II is like that. It looks nice, it supposedly improves gameplay, and it gives the player more character creation options, but I just don't really want to play it. Why?
Summary: This is probably the last computer roleplaying game I'll play and it's a bittersweet ending for me. I'm simply tired of the huge amount of TIME it takes to play the average RPG game these days. The hours and hours and HOURS of time it takes to slowly develop your characters, gather magic items, battle from location to location and so on. This game does have some stuff going for it. An elegant, customizable interface.
Summary: I would start by saying that I enjoyed Icewind Dale 2. But even with that said, I was also disappointed by it. The game should be appreciated for what it is. It is a "hack and slash" game. Players who enjoyed the combat dimension to Baldur's Gate II will find the game entertaining. Players who fell in love with the deep character development, detailed plots, and breadth of Baldur's Gate II will be upset if they hope to witness even a hint of that in Icewind Dale II.
If you enjoyed the first one, you'll enjoy the sequel too
4 September 2002
Summary: It's more of the same .... and slash madness! If you miss the old infinity engine used in the Baldur's Gate and Icewind Dale series, this is the last game that will be published with it. :-( Just like the first Icewind Dale, the sequel is more of a ... and slash dungeon crawler compared to its sister game Baldur's Gate which concentrates on story and plot more than battles. The good part is the infinity engine is one of the best tactical planning systems for ...
Summary: not bad but the xp versions better as you don't get black patches everywhere (when a npc talks or you drop stuff a black patch appears in the vista version)if this was cleared up /resolve it would be better
Summary: Although the staff at black isle usually knows how to create magnificent plots and entertaining gameplay, this game is a major disappointment. The main plot is ridiculous and the graphics disappointing. Though I must admit that some of the subplots are superbly crafted! It seems to me like they made a couple of really good quests and decided they were going to patch them together... It could have worked, but they failed. Yet...
Summary: While I like this ype game, I found myself thinking I was on the wrong side. Premaking all fighters takes some of the fun out of building a team, such as in bauldars gate. I soon lost intrest.
Summary: I would have given this game 5 stars if the plot and the quests were as good as Torment and BG2. However, the implementation of the 3rd edition rules was a success. The game lets you choose and create all of your 6 party members. At first this might seem like a good feature, but the interaction between the party members is what makes an RPG a real RPG. The plot is weak and standard. If you want to be intellectually challenged, go and play planescape-Torment.